
About this episode
A prototype is a a preliminary model of something, from which other forms are developed or copied.
In software, we think of prototypes as early things, or a proof of concept.
We don't often think of prototyping during daily software development or maintenance. I think we should.
This episode is about growing better designed software with the help of a prototype mindset.
Links:
- Selecting a programming language can be a form of premature optimization — Brett Cannon's blog post
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