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Ancient Egyptian Architecture In Assassin's Creed Origins

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Historians Review & Ubisoft Developer Interview with Maxime Durand


In Assassin’s Creed Origins players can do what no tour group today can do: clamber all over and inside the monuments of Ancient Egypt, from the Sphinx to Cleopatra's Palace, from the temple at Karnak to the Great Pyramids.


In this episode, Matt Lewis and Dr Holly Nielsen review the game's adaptation of history, before interviewing Ubisoft resident historian and Assassin's Creed World Director, Maxime Durand, about how the game developers recreated Ancient Egypt.


Echoes of History is a Ubisoft podcast, brought to you by History Hit. Click the link to watch this episode on YouTube.


Hosted by: Dr Holly Nielsen, Matt Lewis

Edited by: Michael McDaid

Produced by: Robin McConnell, Dr Holly Nielsen

Senior Producer: Anne-Marie Luff

Production Manager: Beth Donaldson

Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett


Music by Sarah Schachner


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Tell us your favourite Assassin's Creed game or podcast episode at [email protected]


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Ancient Egyptian Architecture In Assassin's Creed Origins

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