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Телеграм-канал: https://t.me/dveyulicast_escapism
Группа в ВК: https://vk.com/dveyulicast
Личные блоги ведущих:
https://t.me/smallow_owl
https://t.me/inarinyan
За музыкальную тему подкаста спасибо Саше Гинзбургу:
https://t.me/slty_sg
Поддержать проект:
https://boosty.to/escapism_podcast
Музыка из выпуска:
Dead Cells - The Merchant (Official Soundtrack)
Источники:
https://web.archive.org/web/20090122034049/http://www.lesjeuxvideo.com/dossiers/motion-twin-dossier-et-interview.html
https://www.gamesindustry.biz/why-life-after-dead-cells-does-not-mean-growth
https://web.archive.org/web/20171019211620/https://venturebeat.com/2017/04/19/studio-abandons-free-to-play-web-and-mobile-games-for-passion-project-dead-cells/
https://gameinformer.com/interview/2018/12/30/dead-cells-designer-discusses-scrapped-ideas-roguelikes-and-the-potential-for
https://web.archive.org/web/20170707214608/http://www.gamasutra.com/view/news/299848/Designing_each_of_the_50_weapons_in_Dead_Cells_to_feel_distinctive.php
https://www.youtube.com/watch?v=OqD1g6ROP_0
https://www.youtube.com/watch?v=LtBNffzWhf4
https://www.pcgamer.com/dead-cells-is-a-perfect-example-of-early-access-done-right/
https://80.lv/articles/interview-with-the-developers-of-dead-cells
https://www.lacedrecords.co/blogs/blog/interview-dead-cells-composer-yoann-laulan-on-scoring-a-rogue-souls-vania
No transcript available for this episode.

Эскапизм на окраине | История создания игр

Эскапизм на окраине | История создания игр

Эскапизм на окраине | История создания игр