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technologySep 22, 202359:28pending

E294 - Designing for Frustration in Games

About this episode

This week's episode discusses delightful and frustrating UX in video games. We also debate prioritizing intuitive and minimalist UX/UI design, or embracing detailed and comprehensive design in video games.

#UX #VideoGames #CommunityQuestions #Research #Podcast 


Recorded live on September 21st, 2023, hosted by Nick Roome with Barry Kirby.

Check out the latest from our sister podcast - 1202 The Human Factors Podcast -on Balancing Academia and industry in Human Factors - An interview with Dr Mark Young:



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Listen to Human Factors Minute

Step into the world of Human Factors and UX with the Human Factors Minute podcast! Each episode is like a mini-crash course in all things related to the field, packed with valuable insights and information in just one minute. From organizations and conferences to theories, models, and tools, we've got you covered. Whether you're a practitioner, student or just a curious mind, this podcast is the perfect way to stay ahead of the curve and impress your colleagues with your knowledge. Tune in on the 10th, 20th, and last day of every month for a new and interesting tidbit related to Human Factors. Join us as we explore the field and discover how fun and engaging learning about Human Factors can be! https://www.humanfactorsminute.com https://feeds.captivate.fm/human-factors-minute/

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E294 - Designing for Frustration in Games

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