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Jennifer Pattison Tuohy of The Verge joins Mikah Sargent this week on Tech News Weekly! IKEA's smart home products are not quite there yet. NVIDIA unveiled DLSS 5 at GTC 2026 and faced backlash from within the gaming community. A powerful iPhone-hacking technique has been discovered to take over devices running iOS 18. And some updates on the probes into Tesla's and hands-free driving systems.
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Coming up on Tech News, weekly Jennifer Patterson,
Tuy of the Verge joins us,
and we kick off the show by talking about a Kia
trying to bring smart home devices to the masses,
but struggling to do so afterwards.
I talk about DLSS5, the Yassified filter
for games from Nvidia, and Andy Greenberg of Wired stops
by to give us an understanding of Dark Sword,
a tool that can be used to hack hundreds
of millions of iPhones, before I round things out
with an update on Knitz's investigation
into full self-driving vehicles.
All of that coming up on Tech News Weekly.
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This is Twit.
This is Tech News Weekly, episode 429
with Jennifer Patterson, Tui, and me, Michael Sargent.
Recorded Thursday, March 19th, 2026,
Darksword puts hundreds of millions at risk.
Hello and welcome to Tech News Weekly,
the show where every week we talk to
and about the people making and breaking the tech news.
I am your host, Micah Sargent,
and this week I am joined by the wonderful,
Jennifer Patterson, Tui.
Welcome back, Jen.
Hello, I've just been here.
I was on Twitter last Sunday, so it feels like
Twit week for me, it's very exciting.
We always appreciate it when you're here
and I know our listeners adore you as well.
So thank you for being here so frequently.
Now, if you have not tuned into the show before,
what are you doing?
No, I'm glad you're here.
This is the part of the show where we talk
about our stories of the week,
these stories that we find interesting
and want to share with all of you.
And in some cases, these are stories
that have been written by our lovely guest,
as is the case today.
Jennifer, go ahead and introduce us.
Yeah, so I wrote a story this week.
That's not really totally newsy,
but it's sort of a follow-up on something
that I've been covering for a while
and it may be affecting you if you are a smart home user.
My beat is very much around the smart home
and a big thing happened later this year,
which was IKEA released a whole bunch
of new smart home products using the
relatively new matter over thread protocol.
This was a big news in the smart home
because they're very inexpensive,
as is IKEA's MO,
so you can get things like smart bulbs,
smart remotes, motion sensors,
starting around $6.
I remember when I first bought a motion sensor
like 10 years ago and it cost me like $50.
Yeah.
So this is a huge shift and great for the smart home,
but there have been some issues.
And this is what I was covering this week
is the rollout of these new products,
which are now fairly widely available in the US
from the smart bulbs just sort of launched last week
and the sensors and the buttons arrived a few weeks ago.
There have been a lot of reports of people struggling
to connect these devices to their smart home.
I should point out that there are also lots of people
that have had no problems whatsoever,
but a very large number of people have struggled
myself included.
So I've been sort of digging into what these issues are
because the broader picture here is this is the first big rollout
of matter over thread.
And we've talked about matter on the show before.
It's a new-ish, it's like four years old now,
but in the realm of protocols,
relatively new, standard for the smart home.
And it represents an opportunity of bringing
all the smart home players together
to create an interoperable system
because if you've spent much time in the smart home
in the last decade, it's been very fragmented,
walled gardens, ecosystems that you have to commit to.
And the whole point of matter is to make it open
and interoperable.
And IKEA's jumping on to this,
and they've actually been involved with matter since the beginning,
but now this is their first rollout of products
that support matter is a huge moment, really,
for the smart home.
And unfortunately, these problems are somewhat indicative
of the problems that matter have had as a whole.
And in the article that I wrote this week,
I was sort of just discussing,
I was looking at some of the challenges
these people have been facing, connecting these devices,
and trying to understand what some of those problems are.
And IKEA has acknowledged that people
have been having problems.
The thread group, which is the group
that helps develop the thread protocol that matter uses,
also commented for me on my article,
explaining that one of the problems people are running into
is when I say people like the manufacturers
and the developers who are building these products,
is that everyone has to work together.
So what they actually said is,
thread provides a robust and secure foundation,
but optimizing the end-to-end experience
requires ongoing collaboration across all these components.
And this is the heart of the problem here.
Interoperability is hard.
And where really, I think people are struggling
to find ways to get their devices connected
because everyone has very, very different setups.
This was what matter was supposed to solve.
And sadly, we doesn't feel like it has yet.
There's a lot of work.
It seems like going on to try and fix this problem.
And IKEA has stepped up and introduced a whole host
of new troubleshooting tools and such
that I write about in my article.
And if you're having these problems, I recommend you check them out.
But there was one particularly poignant report recently
that really sort of made me think, OK,
we have to dive into this properly.
It was a great piece by a YouTuber called A Smarter Home.
And he went through every single problem he had heard
or seen people have with these devices
and tried to find solutions.
And the video's like 45 minutes long
and he found so many problems came up with some solutions.
But this is not making the smart home simpler.
This is making the smart home harder.
So yeah, it's like good news and bad news all at once.
Have you tried any of these devices, Micra?
Not from IKEA.
So it's interesting you bring this up,
specifically the matter aspect of it, right?
Because I recently tried...
So I've had some relative success
with matter devices that are plugged in.
So I've maybe connected three or four
different matter devices that have constant power
and have not had an issue with those.
My theory there is that part of it is
because those are sort of higher capability matter devices
that are sort of up the chain
and are capable of more communication and et cetera, et cetera.
What I have struggled with, specifically,
I got an Acara door and window sensor.
And for the life of me could not get it to...
And I know all the tricks,
I were many of the tricks at least
and tried so many different ways,
ways that they're not going to have
in the owner's manual, yeah, exactly.
And nothing was working,
which was very frustrating to get it to work.
And so I ended up just having to pivot to a...
Basically purchased a ring door sensor
that would typically go on a door that is for your,
you know, entering and leaving your home
and put that where I needed it inside the home.
Because I just wanted, you know,
one little instance of this notification happening.
And so, yeah, that was a little frustrating
and it was the first time that I sort of
since the new way of things,
where matter is supposed to be sort of,
it's figured out folks or it's mostly figured out
where I said, okay, maybe it's not figured out.
So, yeah, I haven't had it with Akeia,
but certainly have experienced similar issues
when it came to this.
I'm also curious and perhaps you'll talk about,
like, I assume given your branding, smart home mama,
that you hear from folks all the time.
So this smarter home, I think you said...
Smart-a-half person. Sorry, I said it wrong.
But great name.
Yeah, absolutely great name.
Has experienced, you know, people talking about this
have you as well?
Yeah, so I started to see a lot of chatter
right after the devices were released
on the Trad-free Reddit forum.
And Trad-free was the name of Akeia's
previous smart home incarnation, which is based on Zigbee.
So this move to thread was a big one.
It was a complete rearchitecture for the platform
and for Akeia.
And, you know, I should make it clear here that this...
Well, this is a problem that Akeia is experiencing.
It's amplified because Akeia is such a big brand
and well-known and so many people
have obviously gone out and bought these.
Not as many people go out and buy a carer
of motion sensors is my guess than Akeia motion sensors,
you know, it's a much simpler product to get.
It's a mass market product,
whereas most smart home products aren't there yet.
One of the...
So the point that I'm trying to make is that
these problems aren't just Akeias.
This is a problem for the standard as a whole.
And it's a problem I've been writing about
since the standard launched and they keep saying,
you know, we're fixing it, we're fixing it.
One of the issues, I think, is that so many...
There are so many different platforms,
like that quote I read from the thread group.
There are so many different pieces and parts
that need to interact to make everything work.
And, like, Apple, Google, Amazon,
they're all on different versions of matter.
Products that you buy are all on different versions of matter.
They're on different versions of thread.
And, like, so getting everything to sort of mesh,
because that's the point of thread.
It's a mesh network is causing a lot of problems.
Now, this is probably down to the fact
that this is still a relatively new protocol and a standard.
So I said, what is it, four years?
I think 2022 is when it launched.
So, you know, in the scheme of things, that's new.
If you think about when Bluetooth and Wi-Fi first came out,
it took a long time for things to just work.
But it's just, yeah, it's frustrating for users
to have these complicated, you know,
these frustrating setup processes
and no obvious way to fix it.
I mean, and my favorite thing when I was going
through all this testing was I,
this is the instruction manual that comes with
the Bill Razer remote.
Oh, wow.
It's like, okay, so my remote didn't work.
Now, what do I do?
Follow these little stickmen on the Facebook
that came in the box.
And it's like, I can understand
why people have been getting frustrated.
You know, IQ is, it's the joke, isn't it?
That the IQ manuals are like, yeah.
Indicipherable, try putting wireless connectivity
along with an IQ manual
and you can get a recipe for tearing your hair out.
So it's, yeah, it's been,
it's been an interesting thing to follow
the last couple of months.
From what I understand, talking to sort of people
in the industry, there is a lot of work
going on behind the scenes to try and fix this.
I'm hoping to have an update on that next week
to follow up to this article.
But yeah, it's, as someone who's covered this space
for a long time, this was very exciting.
Really, you know, a real sea change for the smart home.
And so far, it's been very frustrating
and that's disappointing.
I mean, I'm glad for the people
that have had good experiences here
that shows that this can work.
But it needs to be as the title of my article implies,
this needs to be good for everyone.
This can't just be, you know, hit or miss.
We can't roll out this kind of,
these kind of products and promise this
great, seamless, interoperable experience.
And it only works for like 60% of people.
Absolutely.
I mean, I agree wholeheartedly
because that puts people off
and they don't want to try it again
and be disappointed by it.
And it puts forth a narrative
that, you know, smart home stuff is too complicated
and doesn't work and that's,
and I think that one of the quickest ways
I see people get frustrated with technology is
when they feel, because I think that
there's even some patients that people will still maintain
when something isn't working.
It's specifically when they feel
they cannot fix it themselves
that things go from, you know, not 0 to 100,
but like 40 to 100 real quick.
And so that is frustrating this idea
that, okay, you are not going to be able
to fix this yourself and good luck
and then you have to go online and find something
and then half the time the stuff that you find
doesn't always solve the problem.
And then you're stuck with this.
And there's so much out there.
It's like, do turn off IPv6
or turn on IPv6 on your router.
Do a dance, turn off this one,
spin around five times and flick the button.
It's like, ah, yes.
This should not be the solution.
And I, you know, one of the conclusions I draw
for my opinion for all of this
is that one of the biggest problems here
is the platform support.
Platforms being Apple Home, Google Home, Amazon Alexa,
home assistant, I mean, home assistant
is the most progressive in all of this,
but even, you know, it's hard to keep everything straight.
And I think right now Apple,
the big platforms, Samsung Smart Things, Apple Home,
Google Home, they just haven't really committed enough
to this.
I think maybe the engineers, the people that are deeply involved
have, but whether the companies are really pushing this
forward as a whole, still I still remain skeptical
that that's happening.
And that's why we're stalling.
And this is why standards need momentum
in order to become, you know, whatever,
to become a standard, to become the standard
of the smart home.
And that momentum just feels like it's falling away.
And it could be tied on Apple side to its slow rollout
of its new Siri.
I feel like that is causing a lot of knock-on delays.
I mean, we just saw reported this week
that the head of Apple Home hardware has left
and gone to Ura, the ring, the ring people.
Is that my saying that right?
Ura.
I would pronounce it Ura, but it's funny.
A wife got another British individual who also says Ura.
So maybe it's just the annex and things.
So yeah, it's still interoperability is still a dream.
But I think things like this will hopefully, you know,
light a fire under some of these platforms
because it's such a big high-profile product launch
that has been going not very smoothly
and that a few people kind of have egg on their face here.
So we'll see.
I will be following this closely.
And if you want more, I've written a few articles
about this already, and I will be writing more.
So keep following my work at the verge.
And you can, and let me know if you've
been having great experiences or difficult experiences
with these products or any thread or matter products.
Because this is something I'm really interested in sort
of getting a deeper into and understanding
what these issues are, even if they're going
to stop making me turn my hair out.
Well, while we give Jen a moment to brush the hair she has left,
let's take a quick break here.
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All right, we are back from the break joined
by Jennifer Patisantui of The Verge,
who is drinking out of her Duff Cup.
I just realized I had this, and I just grabbed it
from my cupboard without thinking,
I got, it was my son's birthday present.
Isn't it fun?
That is a wonderful cup.
May or may not be,
haven't a beer right now.
So I wanted to talk about something
that we covered earlier, the NVIDIA GTC conference,
during that event NVIDIA showed off a tool, DLSS-5.
It calls it the most significant breakthrough
in computer graphics since real-time ray tracing,
which of course was released back in 2018,
and the internet immediately roasted it.
DLSS-5, the next generation of the company's
deep learning upscaling technology,
moves beyond sharpening resolution
and filling in frames to something a little more ambitious,
and unfortunately, or fortunately,
depending on your take, far more controversial.
It uses generative AI to completely overhaul lighting,
textures, and materials in real-time,
and the results have gamers, developers,
and artists recoiling.
As Kyle Orland reports for our technical
and Andrew Webster writes in The Verge,
what NVIDIA pitched as photo-real lighting and materials,
landed more like an unwanted Instagram filter
slapped on top of beloved game characters,
turning them into what one comments are described as,
quote,
yassified looks maxed freaks.
So let's-
But a lot of comments, they all do.
I love it, I love it.
So let's talk about what DLSS-5 actually does,
why the backlash has been so swift,
and what it might mean for the future of how games look.
So I think it's important to understand,
this is like the con, when I heard people talking about this,
this is the context that I think is a little bit important.
Previous versions of DLSS,
which actually stands for deep learning supersampling,
just worked on upscaling lower resolution frames,
or generating entirely new ones,
it would help kind of smooth out performance,
but this fifth version goes further.
Jensen Wong called it a real-time neural rendering model,
and one that can deliver a new level of photo-real computer
graphics previously only achieved in Hollywood visual effects.
So the company says that the technology melds
generative AI with what they call hallucinated rendering
for this leap in realism, as they see it,
and will at the same time, the company very much asserts,
preserve the control artists need for creative expression.
Now, the existing generative video models,
and you sort of- and video talks about how it's difficult
to control them, and you don't get a predictability,
and so with DLSS-5, the company really focused on this
to make sure that it uses a game's internal color
and motion vectors as kind of anchors,
and will output to this 3D content.
So what does that mean?
It means that it's a little bit more anchored in reality,
and is not as focused on that hallucination part
to make it so that things feel like they're still part of the game.
It's supposed to help the system kind of differentiate
as well between characters, and then the hair,
and the fabric, and skin,
and then also environmental lighting conditions,
but-
I've seen all of these in the discord.
Yeah, but the discord of it is a crackery up.
Here's the other catch though.
Apparently, the current demo that we've seen requires
two RTX 5090 GPUs,
and one of those GPUs is entirely dedicated
to running DLSS-5.
Oh my gosh.
So yeah, it requires quite a bit.
John, can we please show the discord?
Because someone has DLSS-5 to Leo,
and that is cracking me up.
Oh my goodness.
If you are not watching and listening,
you gotta join the club,
because you gotta see these hilarious.
It was actually Anthony who shared it.
But anyway, DLSS-5 is getting lots of, oh no,
is getting lots of complaints for, as they say,
yassifying people now.
I first, I don't, I'm just curious, Jen,
are you or anyone close to you?
I just want to imagine you playing Call of Duty.
It's just being really good at Call of Duty.
It just would be so fun to me.
But tell me, is anyone, are you or anyone else gamers?
My son is a big gamer.
In fact, I should have kept him.
He was here a second ago.
I should have put him on the show.
He's a big, he's a big, oh, Grand Theft Auto.
Oh, okay, yeah.
That's his, his jive, Jam, and my daughter is two,
but not she doesn't do the scary ones.
I don't let her.
She really wants to, but he's doing the fortnight thing now.
She's kind of hit that age.
Yeah.
But, you know, the filter thing is the interest for me.
I mean, it is the sort of uncanny valley here of what we're seen.
And having watched video games change so drastically from my youth.
I was a big gamer, as in, I played a lot of Mario,
very different type of gaming.
Okay, we're equal, yeah.
Then we are both those kinds of gamers, I absolutely.
And I did computer gaming too.
Like, some, like, I loved games when computer games when I was a kid.
But, you know, this was in the, I'm talking like in the 80s,
when it was like little eight-bit things going on.
And I, I walk in on my son playing Grand Theft Auto.
I'm like, are you in a movie?
Right, it's so photorealistic.
It's like crazy.
And actually, he's been doing flight simulator
because he's trying to be a pilot.
I mean, he may as well, it's as good as flying a plane.
It's like insane how much video games have progressed and become so realistic.
But it's almost like you're kind of losing the game
when it becomes like real life.
Like, the game part of it, you went into this world.
It was an, it's an experiential and it's not real.
And this sort of shift towards realism.
And like, I should feel like I'm actually in the real world
rather than playing a video game.
I'm not a fan of.
I think, you know, that's not, I'm not a gamer.
So I cannot speak authoritatively here.
But my personal opinion here is I want games to feel like games.
I want movies to feel like movies.
I want the real world to feel like the real world.
I don't think that the three should meet.
I don't like this uncanny valueization of video games.
Especially as, and I see this with today's youth,
being online, being terminally online
is so, has become such a big issue.
People live their lives online.
And when it feels like the real world,
it becomes even easier to block out the real world.
Yes, yes, that's maybe getting a little philosophical here.
No, but I think it's important.
I do.
That is absolutely a part of it.
I think that, you know, when I've seen the reactions to this,
so I've tried to take in the different observations
and understandings of this.
And I did see somebody who was talking
about this experience and saying that people
are really focused on the faces.
And Nvidia's people, I mean, what would you expect?
But for them to have reasons why people should calm down
and be OK with it.
But I thought they made a very good point
in saying that, you know, for the longest time,
environments, particularly lighting, has come a long way.
And so there's been so much focus on the environment
getting this ultra realistic look.
And it's just now switched to focusing on faces.
And given people's reaction any time their phones get updated
to a new look or feel, it's not surprising
that people would be more apt to have negative thoughts
about this simply because it is new.
As opposed to it being that the faces are,
the face rendering is bad or gross or this or that,
could it be they argue?
They ask that simply what's happening here
is you're seeing something different in your brain
because of the way that we are goes, that's new, that's different.
And so I don't like it by default
because it's giving me these bad feelings of anxiety
because it's new.
So I get that point.
Somebody said that honestly, it's a mistake
to focus on the faces.
When they were looking at a scene,
they said that it was much more amazing
to look at the background and see how a table scene,
a table setting before was sort of flat and one-dimensional
within this 3D space.
But because of this rendering,
it made every individual object feel like the person had taken time
to almost write a story for every single piece
or item that's on the table.
And I think that that part is cool to me
in this idea of if the artist is able
to focus on what the artist is really good at
and the parts that would otherwise just be a,
well, we just gotta let it be standard,
that that could be improved by this system,
that's kind of a cool idea to me.
And so I'm not fully 100% anti,
but it's also true that I'm not a big gamer, right?
Like I don't do a lot of gaming and my partner is
and he had quite a few thoughts about this.
It doesn't help that one of the,
I think this is another aspect of it too,
is that people identify with their favorite games
and their sort of favorite franchises
and a lot of people, big fans of Resident Evil.
So for NVIDIA to show these Resident Evil characters
sort of redone with the Yassified filter,
that was particularly upsetting for people who said,
now Grace is, who's a character,
doesn't look anything like Grace.
And so yeah, I guess I'm of two minds in the sense that
I almost like the earlier versions of DLSS
where it was specifically focused on
hardware that maybe couldn't do all of the magic
being able to do more magic by way of a post processing filter
versus before where maybe this game was an A
or this console wasn't able to render something like this.
There's always going to be,
and I think reasonably so, complaints around the AI Slop,
around stealing people's creations around people's
the thing that's where this is coming from a lot, isn't it?
People are really, like there's just a backlash
against AI in general, in every field.
And I think, yeah, in the comments I've seen,
some people are like, why, what's the problem?
This is great, but others are like,
oh, this is, you know, the slippery slope,
and is it all going to be what happens to the creatives?
And yeah, there's an instinctive sort of negative reaction
to changes like this.
And I don't know that that is going to be a while,
there's an it until people actually see this.
This isn't sort of like happening tomorrow.
Right, I mean, if it requires those two cards,
and one of them completely devoted to rendering this,
then yeah, I mean, you're not going to get a PlayStation
that has the necessary hardware to pull this off right now.
And I think more than that,
you're not going to see game development studios doing this
right now because it's just not feasible or possible.
And I think that in and of itself,
the company said that this technology won't be ready
until the fall.
But I think ready versus sort of deployed.
Yeah, deployed in industry ready are two different things,
for sure.
Yeah, no, it's going to be interesting to follow.
I mean, we have a great reporter.
I mean, Andrew is a great gaming reporter,
but Jess Weatherbed is a reporter
on the verge who's been following sort of the impact
of AI on creators and creative industries.
And she has some great reporting on all across the board
about backlash to AI in the creative world.
There's always this balance, isn't there?
Like, how much benefit are we getting?
How much value is this giving the user versus what you are
potentially losing?
And I think changing the creativity,
or changing the characteristics of a fictional character
in a game has far less concern and implications
than, you know, the deep fake videos
that we're seeing, like actually using real people.
So, you know, I feel like this is definitely
a very niche concern and a niche focus.
Yeah, that's a good point.
But I do think it's one that is a very passionate
niche, gamers and gamers.
Gaming and gamers are, you know, very passionate
about their craft.
So I can see why this is upsetting people
with its potential, even though it's not actually deployed yet.
And so we'll see whether this tends any of those smaller
gaming companies off of trying to start implementing any
of this type of technology, even if they can.
I mean, it's hard enough right now, isn't it?
Yeah, absolutely.
There's a lot more in these, I pull from two pieces,
Ars Technica and The Verge.
The Verge is Andrew Webster and Ars Technica's
Kyle Orland, as I mentioned.
So go check those out to learn more about DLSS5
and the blowback there in.
Jennifer Patterson, too, I thank you so very much
for being here today.
It's always a pleasure to get to chat with you
and learn about cool new things going on in your life.
If people would like to stay up to date with the work
that you're doing, where should they go to do so?
Just most of my work you can find on theverge.com,
forward slash authors, forward slash Jennifer Patterson,
too, you can see all my articles.
And I have a new episode of version history podcast
that will be coming out in a couple of weeks,
which is one of our, one of the Verge's new podcasts.
And it's a deep dive on the origins of the echo and Alexa.
Say, if you're interested in that,
be sure to subscribe to version history podcast
and follow me on the socials at smart home number.
Awesome, thank you so much for your time.
We appreciate it.
Thanks, bye.
Bye, bye.
Alrighty folks, we're gonna take another break
before we come back with an interview.
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All right, we are back from the break
and as I promised, here's an interview
I recorded earlier this morning.
A powerful new iPhone hacking technique
called Darksort has been found in the wild
and it's not just a threat to high-profile targets,
it could affect hundreds of millions of devices.
Discovered by researchers at Google and more,
Darksort has already been tied to campaigns and surveillance.
It works simply by luring a phone to an infected website.
Here to break it all down for us is Wired's Andy Greenberg.
Welcome to the show, Andy.
Glad to be here.
Yeah, pleasure to have you join us.
Now, I've got a few questions for you
and I was hoping that we could kind of kick things off
for folks who may not be familiar
with how iPhone hacking has traditionally worked.
I was kind of curious, could you please walk us through
what made these kinds of exploits so rare in the past
and then what's changed now with the discovery of Darksort?
Well, I mean, to put it simply,
hacking an iPhone is still very difficult.
The iPhone has great defenses.
It also has very restrictive rules
about what you can install.
I mean, if you're not jail-breaking your phone
then you can only install apps from Apple's App Store
and that makes it very difficult
to get a piece of malware onto an iPhone
or really to hack it in any way.
I mean, what we've seen really in recent years
until now is that iPhone hacking
is kind of extremely rare and very, very targeted phenomenon
where the victims are usually people
like opposition politicians or activists
or journalists or human rights defenders
in usually in countries with, you know,
dictatorial authoritarian regimes
that target those kinds of high-risk users
and the victims are very limited
to these few individuals because those regimes
don't want to burn their techniques essentially.
They don't want those very rare and expensive
iPhone hacking techniques to be discovered
and which would result in, you know,
those hacking techniques being patched by Apple
and also the hacking campaign itself being exposed.
So, you know, these are, you know,
we even like talked about kind of iPhone hacking
as almost like it was like a rare unicorn in recent years
and that's, you know, kind of backed up by the fact
that maybe the most famous iPhone hacking exploit
is known as Pegasus, you know, created by an SO group
that's kind of hacker for higher firm.
And I think that's all changing
with these couple of recent iPhone hacking incidents
that I think we'll get into.
Yeah, so dark sword doesn't require.
This is interesting.
A user to click a link or download anything
which I think makes it something
we've got to be paying attention to apparently.
You just have to visit an infected website.
Can you tell us a little bit about how that works technically?
And then I think more importantly,
if you're not sort of taking initiative there,
what kind of data is actually able to be stolen
from the device in this instance?
Right, well, as I was saying,
what makes this whole incident so different
from what we've seen in recent years
is that this was what's known as a watering hole attack
where the hacking technique is planted in a website
and if you simply visit that website
then your phone is compromised.
So the hackers are choosing a website
where they're essentially attacking everybody
who goes to that watering hole
as we call it in cyber security.
So that means that this technique is what people call
a one click exploit meaning that you can't simply
choose a target and hack their phone
without any interaction from them.
They have to visit a website.
But once they do, their phone is silently
and completely taken over.
And I can't promise to say that I can truly explain
how this hacking technique works.
It is absolutely incredible the level
of technical sophistication that's necessary
to fully take over an iPhone.
But Google has said that Darksword,
this particular exploit contains six different vulnerabilities
and that allowed it to exploit WebKit,
the basis of iOS browsers that then break out of the sandbox
that is meant to contain the security of the browser
and prevents any kind of intrusion technique
from breaking out of the browser
and getting into data on the rest of the phone.
Then it has to do a kind of privileged escalation
to get kind of like beyond user access
to essentially what we would call
in the kind of Windows operating system admin access
like access to the full phone.
And then it does, yeah, it does exfiltrate
essentially every kind of data you can imagine
from the phone.
It grabs photos, browser history,
passwords, calendar data, notes data,
it even takes like Apple health data from the phone.
And maybe the most interesting thing is that it,
or strange I was gonna say is that it also steals
cryptocurrency credentials to be able to
drain crypto wallets that might be stored on the phone.
So everything else about this looks like kind of typical
espionage and in fact Google has tied this to
what they say is a Russian state sponsored espionage actor
group.
But that cryptocurrency theft part of it is weird.
And it seems like maybe it is a sign
that these Russian spies were also moonlighting
as cybercriminals, which is certainly not unheard of.
It's something we have seen in the past as well.
Now another thing that I think really stuck out to me,
one of the most alarming details is that this code
apparently was just accessible, well documented.
Can you tell us kind of what do we understand
about the hackers behind this and kind of if people
are suddenly becoming aware of the exploit market,
what would you tell them about what they need to kind of
be mindful of and understand is going on out there?
Well, that is in fact probably the most disturbing thing
about the dark sword exploit is how,
sloppily it was used by these Russian hackers
who deployed it, it was embedded on Ukrainian websites.
Clearly, Russians target Ukrainians almost obsessively.
Like this is the Ukrainians are the number one hacking
target of any Russians by agency.
So that's not surprising.
But they put it on these Ukrainian websites
including a government website and news websites
in a form where it could so easily be grabbed
by any hacker and reused.
It was fully not obfuscated, you could read all of the code,
you could even read the comments from the developer of dark sword
explaining how to use different pieces of it.
So that makes it really all too easy for another hacker group
to simply pull down this exploit if they can find it
on one of these websites and start reusing it themselves
so to infects to target any victims that they choose.
And then there's apparently a connection here
between one hacking toolkit and another.
So I think you can kind of talk a little bit about that
that was discovered.
What do we understand about the origins of dark sword
and perhaps the origins of this latest round
of hacking toolkits?
Right, so this kind of whole news cycle began
with the discovery of a different iOS iPhone hacking technique.
Called Corruna.
So earlier this month, Google and I verified
the cyber security company focused on smartphones
revealed this iPhone hacking toolkit,
actually a whole collection of iPhone hacking techniques
called Corruna, which was even more sophisticated
than dark sword and was being used again
on these Ukrainian websites in a similar web-based attack.
But what was interesting about Corruna in part is that
despite it being used by Russians,
it was written by English language developers
and it shared similarities,
shared pieces of features essentially
with this thing called triangulation,
an older iPhone hacking technique that was discovered
in 2023 and attributed by the Russian government
to the US government.
So and then subsequently just last week,
TechCrunch reported that in fact, Corruna was created
by this US contractor called Trentions,
part of this larger contractor for him, L3 Harris.
So it appears that Corruna was actually created
for the US government and leaked to foreign adversaries.
In this case, Russian spies.
It was then used by for-profit cyber criminals
who were targeting Chinese crypto users
to steal their cryptocurrency.
So that is actually the beginning of this story.
Then just this week, I verified Google,
look out another cyber security firm found
that the same Russian hackers were also using dark sword.
So that's really how dark sword has come to light.
It's because of the scrutiny around this one Russian spy group
that was using this other hacking technique called Corruna
that was a US origin technique.
I mean, this is a very rare and troubling phenomenon
when a sophisticated hacking technique
is created for the US government to carry out surveillance
and then leaks and is used by foreign adversaries
and cyber criminals.
It kind of calls into question,
like whether it's safe for our tax dollars
to be used to create hacking techniques
that are then used against innocent victims by rogue actors.
Now, this, I think, is an interesting aspect
of the system as well.
You talk about this being this fileless approach.
That's a term that it's sort of the writing is there on the tin.
But can you tell us a little bit about why this matters
in terms of detection?
And then what does this mean for someone whose phone
has actually been compromised?
Right, well, and Corruna of the two of these techniques
was definitely more sophisticated,
but dark sword is interesting in that it is,
as you said, a kind of fileless technique,
meaning it doesn't leave behind a kind of spyware payload
on the phone that can be easily found
and analyzed afterwards.
It uses the phone's own processes to grab this data.
And it doesn't actually implant a piece of malware
an application on the phone that does all of this dirty work
of stealing the data.
So that means that it actually doesn't persist on the phone.
If you restart your phone, it's gone,
which is actually maybe an important thing
to note for potential victims.
Like if you are worried about a dark sword infection
on your phone, simply restart it.
In fact, a lot of iOS malware does not
have that persistence to survive or reboot.
But what it does do essentially is what the CEO of Iverify
Rocket Cole described to me as a kind of smashing grab attack,
where it just steals all the data in the first few minutes,
exfiltrates it to some hackers server, and the data is gone.
And that's certainly damaging enough.
And then I should say despite this kind of smashing grab
description, this is also very stealthy.
File this malware does not leave behind a lot of artifacts
that can be easily used to detect a dark sword intrusion.
So that's really what's troubling about this
is that it's quite difficult to know
if you have been victimized if you don't know exactly where
to look.
I mean, I verify and look out both say that their apps
are capable of finding a dark sword intrusion.
But if that's probably based on very specific clues
and tells of this use of that hacking technique,
and I would imagine that with a few tweaks,
somebody else could repurpose this same iOS exploit
and use it in a way that would be undetectable.
Yes.
And one of the things that kind of stuck out to me
is that we still have a significant number of iPhone owners
running iOS 18.
Do you have anything to say about maybe what's driving
the gap here and how it sort of factors into the risk
given that those exploits exist on what
is now an older operating system?
Right.
I mean, I should say really clearly here
that if you have updated your phone to iOS 26,
dark sword does not affect that your phone.
It works on iOS 18.
Corrino works on older versions of iOS 13 through 17.
So these are not like what we would call zero day exploits.
But it was kind of surprising to me as I heard about this,
just how many iPhones out there remain on iOS 18 in particular.
It's really almost like a could be as many as a quarter
of all iPhones.
And that seems to be, I'm not like an Apple Nerd
who obsessively tracks adoption rates of every operating
system version, but it does seem like the adoption
of iOS 26 has been slower than usual
because people actually hate this liquid glass interface
and other iOS changes that I don't have very strong feelings
about, but for whatever reason,
people have remained on iOS 18.
And that's very dangerous in this case.
You now have to choose it seems, and this
is the response from many people reading my article about this
between essentially what people kind of think
are like these crappy new iOS features
that they don't like, I guess because they're sort of slow
and overly animated, or the threat of Russian spyware.
So that is not like a happy decision to have to make.
But I do think that people need to update their iPhones.
I think that this is a serious hacking technique
that more than maybe any that I remember ever hearing about
is likely to proliferate and to be used
against Western victims, not just Ukrainians.
In fact, I should say Darksword has been used
against Ukrainians, Turkish people, Saudi Arabians,
Malaysians already by various hacker groups
according to Google.
And given how easily reusable it is,
it seems like it's only a matter of time
until it starts to hit us in the United States,
in the West, for any kind of espionage or for-profit hacking,
just given how easy it is to repurpose this
for whatever mode of hackers may have.
Lastly, I would love to know,
given that we're now seeing these kinds of exploits
deployed indiscriminately rather than against
these carefully chosen targets,
what do you think that shift means for the average iPhone user
who might have said, you know what?
I don't need to really worry about this.
This isn't an issue for me.
Well, you know, I verify and look out, you know,
being mobile cybersecurity companies would say
that it means that you need to think of your iPhone
as something you need to actively protect.
I'm, you know, I still, I hesitate to tell people,
you have to run anti-virus on your phone
the way you do on a Windows machine.
I think that's, I think we're on the cusp of that,
perhaps like I do myself use these apps on my phone.
I'm a journalist who worries about, you know,
these more targeted attacks.
It may be that we're on the kind of horizon
of a world where everybody has the worry
in the same way.
I think most importantly, and this is what Apple wanted
to stress is that you need to keep your phone updated,
you know, like enable auto updates of iOS.
Even if you don't like liquid glass,
I think it's worth it to keep your phone protected.
And Apple is not doing a bad job of that.
They patched these attacks as soon as they found out about them.
They've even pushed outpatches for like older versions
of their devices that can't run little
latest operating systems.
So they're taking this seriously,
but users do have to enable those updates.
So, you know, I would say from a user perspective,
that's one, you know, it's important to update your phone.
I would say that actually it's Apple,
maybe who really also need to change their mentality
about this.
I mean, Apple just kind of rhetorically saying
that, you know, iPhones are so well defended
that the only attacks we've ever seen against them
are extremely targeted against just a few individuals.
They say this publicly after most instances
of iOS malware.
And that does not seem to be the case anymore.
They need to actually help raise the awareness
that normal people are also getting hit by these attacks.
These extremely indiscriminate attacks.
If you so much has visited the wrong website,
then you would have had your phone hacked
in all of these cases.
So, you know, that's a new reality
and Apple needs to acknowledge it.
Absolutely.
Well, Andy, I want to thank you so much for taking the time
to join us today.
I think this is an incredibly important story
and I'm glad that you were able to be here
to tell us about it.
If people would like to follow you online
and check out the work that you're doing,
where are the places they should go to do so?
You can follow me on Blue Sky.
I'm A Greenberg on Blue Sky and of course on wired.com
and we also have a YouTube series
that I host these days called Hack Lab
that you can subscribe to on YouTube.
Awesome, I'm looking forward to checking that out.
Thank you again for your time
and hopefully we'll see you again soon.
Thank you, Micah.
All right, thanks so much to Andy
for joining us earlier today.
We will head into my final story of the week
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look forward to seeing you in the club.
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Club.
Back from the break and I just wanted to mention,
there's some stuff going on in the self-driving car world.
Nitsa is continuing to monitor the situation as it were.
The push toward hands-free driving
is frankly running up against some turbulence.
A series of reports from the Wall Street Journal
written by Ryan Felton, Ben Glickman,
and Don Niko Forbes paints a troubling picture
of where automated driving technology stands right now.
Internal documents from Ford reveal the company
new drivers were confused by its blue cruise system
well before launching it.
And Tesla's full self-driving system
is under an escalating federal investigation
after crashes in poor visibility conditions.
And just today, Nitsa expanded that Tesla probe
to cover 3.2 million vehicles,
upgrading it to an, quote, engineering analysis,
a step that could lead to a recall.
These stories together raise a fundamental question.
Are automakers moving faster than the technology
and the drivers using it can safely handle?
Let's start with the blue cruise problem
because people I think when they hear about full self-driving
or self-driving at all,
they immediately think of Tesla, right?
Well, other cars are doing this too.
And the sort of US darling that is Ford is also part of this.
Ryan Felton's deep investigation,
which was published earlier this month,
or excuse me earlier this year in February,
reveals that Ford actually had extensive internal evidence
that drivers misunderstood
how hands-free driving systems work,
even years before its blue cruise launched.
In June of 2018, Ford conducted a benchmarking study
and used GM's super cruise system for this.
More than 40 people drove a Cadillac CT6 on a Michigan highway
and the results confirmed the company's own concerns
that drivers worry they will be too complacent
behind the wheel with the system active.
The numbers of this 40 people,
so what can you really say about a study of 40,
were stark one in four drivers incorrectly believed
that super cruise would reposition the car
if it veered out of a lane.
So again, they incorrectly believed
that using super cruise would mean
that the car would be repositioned in the lane
if it veered out of the lane.
80% of drivers failed to notice
the initial flashing green light warning them to resume control.
And then a follow-up study of Ford's own developing system
in 2019 found that more than half,
60% of drivers incorrectly believed
the technology would steer the vehicle back into its lane
if it drifted.
So people don't know what self-driving can and can't do.
It's still not clear to the driver,
they are responsible for steering the vehicle back
into the lane.
That's what the presentation said.
Then there were some fatal crashes
leading to a federal inquiry.
Ford launched Blue Cruise in 2021,
despite knowing that this was an issue
and the consequences have been severe
in September of that year in 2021.
Barry Wooten was killed in Georgia
after losing control of his F-150,
his family said that he was in self-driving mode.
His daughter, Wendy Wells,
that her father was a lifelong car enthusiast.
And so he, of course,
wanted the latest in the greatest.
In 2024, two more deadly incidents
then drew federal attention.
In February, a Ford Mustang Mach E
using Blue Cruise struck a stopped Honda CR-V
on a San Antonio highway.
It did kill the Honda driver.
Ford told Nitzah that warnings to take control
of the wheel were ignored for 30 seconds before the collision.
And then weeks later, another Mach E
that was also using Blue Cruise
in a Pennsylvania construction zone,
slammed into a stopped Hyundai Elantra,
pushing it into a Toyota Prius,
both drivers of those vehicles died at the scene.
Arguably, this becomes a conversation,
not of just people understanding self-driving vehicles,
but also the deadliness of these gigantic trucks
that we have on our highways.
But I don't think people want to hear about that.
So I'm not going to get into it.
Ford maintains that neither accident was caused
by its system.
The company says these incidents,
unfortunately, illustrate that driving,
whether by humans alone or with technology,
require adequate time, adequate, no, adequate time
to perceive, classify, confirm, and react to events.
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So let's talk about what Ford told Nitsa.
Ford says, hey, Nitsa.
Blue Cruz's adaptive cruise control was designed
to stop decelerating and response to stationary objects
when traveling at or above 62 miles per hour.
So this is a feature that's supposed
to avoid what's called phantom braking,
where the system incorrectly reacts to bridges, overhead
signs, or other objects are actually in the roadway.
So other safety features like automatic emergency braking
are functional at higher speeds, but the design choice
means the system may not slow down for a stop
to vehicle in a travel lane at highway speeds.
So to be clear, if the speed of the vehicle
is above 62 miles per hour, Blue Cruz's adaptive cruise
control does not decelerate upon discovering
a stationary object in front of it.
So when you're driving even faster
and there's a stationary object, it won't slow down.
And the idea is that too many times it
was detecting a bridge or some other item in front of it
that then caused it to slow down.
Nitsa's administrator, Jonathan Morrison,
said in a January conference, we want
to be crystal clear that the systems available in today's
vehicles are driver assistance systems.
You're driving.
And I think that that's important.
Yeah, that needs to continue to be the conversation.
Now Ford, of course, is dealing with the Blue Cruz
scrutiny, but Tesla faces its own escalating federal
investigation in October of 2024.
Ben Glickman and once again, Don Niko Forbes reported
that Nitsa opened a preliminary evaluation
into Tesla's full self-driving system
after identifying four crashes involving the technology,
one in which a Tesla fatally struck a pedestrian.
The crashes occurred in these reduced visibility conditions
due to sun glare, fog, airborne dust.
And the agency started looking to see if the system could even
respond whenever it's in those scenarios
because those scenarios are going to come up a lot.
That investigation covers an estimated 2.4 million vehicles.
All Tesla models are going to be equipped
with the optional driver assistance software,
including certain versions of Model 3, Y, X, and S,
as well as the Cybertruck.
Now, that is one part of it.
The probe came just a week after Tesla's Robotaxi event
where the company outlined its plans to become a robotics
and AI-focused business.
Elon Musk said Tesla would offer its driverless taxi service
only where permitted, but gave no details
on navigating regulatory hurdles.
Now, as of today, March 19th, 2026,
that probe is expanded due to the escalation
of the investigation to an engineering analysis.
That means that recalls could result.
The scope, again, to now 3.2 million vehicles,
this has to do with several crashes,
including a fatal one where self-driving,
full self-driving, failed to alert drivers appropriately
about reduced visibility conditions.
So it needed to say, I can't tell what's going on
due to these changes, I almost started to sound like Christopher
walking, but anyway, I can't tell what's going on
with the stuff that's happening outside.
And so I need you to take control of the wheel.
I think, of course, for walking was telling me
to do that, perhaps I'd pay more attention.
Tesla, you should be listening to this.
Anyway, if this is seen to be enough of a problem,
then that does mean that we could be looking
at a huge recall.
And this has to do in part with Tesla's choice
to go with these vision-based setups.
No radar, no lidar.
We still don't really understand Tesla's true thinking here
on switching away from radar and lidar
and only going with vision-based systems,
but yeah, not a good idea.
Automakers are marketing increasingly sophisticated
driver assistance systems.
Despite the fact that internal research
and let's be real, real world crashes,
show that drivers fundamentally misunderstand
what these systems can and can't do.
So federal regulators are having to respond.
Ramping up scrutiny, unfortunately,
automakers continue to push this technology forward.
Ford is working toward eyes off highway driving by 2028.
And of course, Tesla has claimed full self-driving
for a while, but is also working
towards fully driverless robotaxies
that don't even have steering wheels or brake pedals.
The gap between what's being promised
and what's been proven and is the actual situation
continues to widen.
So to those of you out there with vehicles like this,
please be mindful, be aware,
and don't think of these systems as something
that can completely take over driving for you
because they just simply are not that.
Thank you all for tuning in to this week's episode
of Tech News Weekly.
The show publishes every Thursday,
Twitter.tv slash T, and W that is where you can go
to subscribe if you're not to the audio
and video versions of the show.
We'd love to have you join us
tell other people about the show as well.
If you would like to get all of our shows
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If you'd like to follow me online,
I'm at Michael Sargent on many of social media network
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That's CHI Hua Hua.coffee where I've got links
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Be sure to check out my other shows
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Thanks so very much for being here.
We'll catch you again soon
on a future episode of Tech News Weekly.
Bye-bye.
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