Journey from ancient tombs and temples to modern tabletops in this witty, story-driven deep dive into board game origins. Host Amy uncovers how Senet, the Royal Game of Ur, Go, Chaturanga (chess), Hnefatafl, Mancala, Mahjong, Tarot, and dominoes evolved into crowd-pleasers like Monopoly, Scrabble, Risk, Clue, Catan, Carcassonne, Ticket to Ride, Pandemic, and legacy/co-op Eurogames. Expect archaeology, strategy, dice drama, meeples, and tongue-in-cheek faux ads—plus the surprising social tech behind games: community, negotiation, and beautifully contained chaos.
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