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Amazon presents Jeff vs. Taco Truck Salsa.
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If you want to get our shows ad free and our exclusive shows, go to patreon.com slash
kind of funny.
What's up everybody and welcome to a very special kind of funny Timcast for Wednesday, April
16, 2020, 6, of course.
I'm your host Tim Gettys and I am going to cover all of the new stories you want me to
talk about that I missed during my paternity leave this year in 2026.
I was essentially gone for all of the years so far.
I mean, I was here for January, but I missed the tail end of January, all of February,
all of March and a little bit of that April there.
So a lot has happened, a lot of studios have closed, a lot of bad decisions have been
made.
There's been some upside, not too much.
I hope we find it in some of these, but I asked you to send in voicemails.
We put out a phone number yesterday asking y'all to tell me what stories you want me to
discuss, what things that have been going on, a kind of funny, that you want my input
on.
So we've gathered a bunch of those voicemails and we're going to go through them today.
This is the kind of funny games cast as you know, we do it each and every week day live
and normally I'm asking you for a bunch of super chats to help make the show happen,
leave your thoughts, leave your comments.
Today's going to have to be a slightly shorter show than normal because Greg Miller's
doing something very, very cool that I don't think I can announce yet, but he's going to
need the studio.
So I need to kind of not get too crazy.
So if you're going to super chat today, it's just because you're trying to support this
face.
You know what I mean?
Maybe I'll get to it if I can, but we got a lot of voicemails and they're good.
So I don't want to waste any time, shout out to our Patreon producers Carl Jacobs, Omega
Buster and Delaney the Psalm twining.
And who knows, there might be enough for me to do another episode like this.
If there's interest, please let me know because I was watching on my couch in my bed
anywhere I had the chance I was listening to the boys talk about movies and games and
everything.
And I now understand what it's like to be you.
The amount of times I'm sitting there listening to them, oh, yeah, yeah, yeah, yeah, and just
being like, I need to be involved in this conversation.
I can't believe they're getting this wrong.
I can't believe they don't know this.
I can't believe they can identify the obscured Nintendo song from a game that only came out
in Japan in 1983.
What I'm here for and I'm back, baby.
So let's get into it.
The topic of the show.
That's that's that's that's that's that's that's that's that's that's weird when it's
just one person.
The topic of the show, what did I miss?
What did I miss during my paternity leave, Kev?
Are you ready to bring up the first voice mail from area code seven, three, four?
Yeah.
Hello, my name is Justin from Michigan, one time listening, kind of funny games.
And I was just really personally curious about what games have you actually had the chance
to play, no very busy with the baby, the graduation by the way, but I'm just curious
why they actually had the chance to play and what if it's some of your favorite games
so far this year?
Bye.
That.
Thank you so much for calling in Justin.
That's an excellent question and something that I also was sitting at home kind of itching
to get a mic in front of me to be able to talk about because man, this year's kind of
been really nice for me, a little, a couple of surprises, a couple known quantities have
delivered.
I going into the year wasn't sure how many games I was going to be able to play with
Sammy on the way and then being here.
So G and I kind of talked and were like, what is the plan with me in games during my paternity
leave?
And the goal was that I would have time to play and review Resident Evil 9 Requiem and
that ended up being the case that worked.
I came to do the games cast and that was awesome.
We then found a really good kind of rhythm between Meiji and Samira that I got to play
a lot more games than I kind of expected to.
So I've been bouncing around a whole bunch of shit, like around Resident Evil 9.
I got so hyped about it that I ended up going back and playing like half of Resident
Evil 2, like the whole police station section and Resident Evil 4 remake just because you
understand why if you played 9, that all makes sense.
But yeah, it was very into Resident Evil there.
Then I also beat Chrono Trigger for the first time in 20 years I want to say and my god
that game is a freaking classic.
I really can't wait for the day that they do a remake of it because more people need
to experience that story in that world.
And while the game holds up, I do think a remake would just make it more accessible
to people in the sense of like them being interested because old game is old to a lot
of people.
But I will say the steam version, I know that it dropped in like 2019 and was a disaster,
they have fixed every problem.
It is the definitive way to play that game now.
It's so, so good.
What else was there?
All right, new games.
Pagmata or Pagmata.
I just did the games cast review of that.
Replaced was another one that I'm still working my way through now, but I really, really,
love it.
And I implore you to check it out yourselves if you look at that game and think it's interesting.
Just know it's slow.
It's a slow game, but just play it slow.
Live it slow.
It's a great experience.
You're going to love it.
I think.
I think.
And then Screamer.
Screamer is the one.
When we first saw it at state of play, whatever it was last year, I was like, all right,
this super over the top stylish anime inspired 90s racer, arcade racer, I'm like, all right,
this looks cool.
It sounds cool, but is it actually going to be good?
Less and I were really hyped for it.
And then when the codes came in, I got one, but I was kind of like, uh, I'll have this
for a rainy day.
I don't know if I'm actually going to to give this thing a shot right now.
And then bless beat it.
And was slacking the team.
It was just like, dude, the end of Screamer was a religious experience for me.
And that's all I needed to know to be like, okay, this thing's about to deliver.
And boy, did it.
I love Screamer.
It is right now I'm thinking about like my top 10 games of the year at the end of the
year.
We're only in April, but like in no order, like Resident Evil 9, Pragmatta Screamer,
they're all and replaced.
They're all on my list, like for sure.
And I'll be very surprised if any of them get kicked out by the end of this.
I think Pragmatta would be the bottom of my list so far, but I really loved that as
well.
So, um, yes, Screamer is so damn sick.
It plays like no racer you've ever played before.
It's like a dual stick racer where you're like drifting with the right stick.
And the moment it kind of clicks for you, it is so satisfying.
And the story is so cool, so well presented, um, hype as fuck and bless was right.
It's a religious experience at the end.
Amazing performances in there.
Let's get to the second voice mail from the seven five seven.
Hey, Tim.
This is Logan from Virginia.
The thing I wanted your opinion on is we saw this with Crimson Desert where reviewers
review the game.
It comes out, audience maybe has a different reaction, people are confused, people are angry.
And personally, I like having my opinion challenged because that gives me the opportunity
to like discard the opinion or strengthen the opinion, whatever.
And I think I liked about the Pragmatta review you guys did is you guys push back a little
bit on each other, what you didn't like, what you did like.
So I'm curious, Tim, do you think there's value in challenging each other's opinions,
or is it easier if we all just go, Hey, it's all subjective, you know, there's no accounting
for taste?
There's a very interesting, nuanced conversation to have here.
I do think that, uh, at the top level, the answer is like reviews are opinions.
That is the point of them.
There's no objective review of something that is somebody's thoughts on an experience
that they had with content, media, product, whatever you want to call art, whatever you
want to call it, right?
And I think that as long as the reviewer is presenting what they're reviewing and how
they're reviewing it, it's kind of on the recipient to either listen to that or not
or listen to it.
And that's where they can get angry because if you say this is the parameters in which
I am reviewing this, then it's, I call it, is that person's opinion?
Could you have critiques of someone's review?
Absolutely.
Because like some people could give bad reviews and I don't mean bad as in giving a negative
score.
I mean, like the way they present their opinion is bad.
I've given many bad reviews.
I'm sure I have.
There's been a lot of times that I have been very aimless in my words and, uh, searching
for things that I can't kind of pull, I am doing a bad job explaining the experience
that I had.
Like that's a bad review.
I don't really hold myself to accountable for that because what we do here is conversation.
So it's not about having that perfect review.
And I do think that we have the luxury of being able to talk it out with each other.
And even if I didn't nail it on my first try, I'm able to then on a game's daily later,
re-explain how I feel about a game or update my thoughts.
And it's to me more about the conversation than anything.
Like people get so up in arms and tribal about review scores and like, cool, good for
y'all.
It's a little weird and it's a little crazy, I think, but I get it at the same time.
Like there's a reason that that all exists.
And in terms of going back to us, like with the Prague matter review, where I liked the
game significantly more than, um, Blessed Rodged did.
Uh, it's like, yeah, that's, it is their opinions.
I think they both did an excellent job of explaining why they felt the way they did about
their experience.
I think I did a great job explaining why I felt the way I did.
Um, the question of, do we, is there value in challenging each other's opinions?
I, I think that there's a lot of nuance to that because I don't think that the, you
just think the obvious answer is yes.
I don't think the obvious answer is yes, though.
I don't think there's value in just challenging the challenge.
It's, I do think chemistry has a lot to do with it.
I think that knowing Roger, knowing bless, being able to have the conversation that we did
of where we're pushing, where we're disagreeing, all of that.
That is the conversation that is the content that we are making.
And I feel like, yeah, with that, it's like there is value in challenging, but there's
not value in proving someone wrong about what they think, like, and, and I even feel like
the, the concept of, oh, a review is better when there's dissenting opinions.
It's like, I don't think that that's just the default, always the case answer.
I do agree that a lot of times when you hear kind of pros and cons and different perspectives,
yes, it allows you as a consumer, I guess, to make up your mind about what, what you
look for in something, but the reality is it's like, then you're just kind of doing a self-fulfilling
prophecy thing of like trying to hear what you're trying to hear.
And you can see people out that are going to do that.
It's, there's just no right answer with all of this stuff.
I guess to me, it's, it's all entertainment.
And I do think that there's levels to things where there are people that take their, their
critical jobs incredibly seriously.
And they're, they are very editorial minded and there is, that's all that matters to them
is like, do reviewing every single aspect of this thing and like, making sure that their
review is art, that they, they think of their review as a piece of work.
And good for them, that's amazing.
I don't think of it that way at all.
I think that what we do here, we try to frame things like that sometimes, but I'm not
reviewing things, trying to inform the consumer.
No, I'm a human being that likes things or doesn't like things and I'm talking about
that experience.
And if you tend to like the things or not like the things I do, that's awesome because
at the end of the day to me, I have the most fun consuming something that I love talking
about it with other people that love it.
And then hopefully having more people love that thing and love it too.
I'm not in this to debate like why I love this thing and what but it's bad.
It's not as good as this other thing.
It's like, cool.
Is there a fun conversation there?
I'm down to have it.
But like, I think replaced is a great example where it's like, I was, I still haven't even
beat it.
But my experience so far with it, if I were to put a score, I was like, you know, critically
objectively from certain things that I'm looking for for what a game of this level of budget
and production and everything, what I'm looking for, it's kind of in that seven seven point
five range.
Like there's a lot to be desired.
I feel like it's a nine though.
But if I say it's a nine and people about him just over eight to every game and it's
like, that doesn't bother me because I'm like, if it's a nine to me as an experience,
which so far it really is, I just feel like when I'm sitting here with other people and
the three of us are reviewing it from one standpoint, I think it's important to kind
of be in line with that standpoint.
And again, we talk about all this stuff.
If you listen, you understand, if you don't, you'll have things to be mad about.
At the end of the day to me, it's about making engaging content and the chemistry between
the conversation and is this worthwhile to listen to?
I think a bigger problem with the like challenging different people's opinions and stuff in review
form is it doesn't allow us to talk about spoilers.
And I feel like if we're really going to talk about in a, we're arguing, there's a debate
here.
We're going to be able to talk about the entire experience and not have to like tip toe
around things because you're not trying to spoil that experience for the audience.
Like if the review that you're doing is more of a informing consumers type thing, then
I feel like the room for challenging.
It's like, it's not so much about that as much as it is about presenting an argument of
why you feel the way you do.
I was very rambly there, I think I made some sense.
Let's get to the next one from the 301.
Yo Tim, welcome back.
It's the boy.
It's the king.
The baby blue.
We're glad to have you back.
Thank you.
Thank you.
Short.
I'll keep it simple.
Pocopia.
What are your thoughts?
Did you play it?
Do you like it?
Let us know.
Take care.
And welcome back.
The king has returned.
Pocopia is the greatest way to say the name of that game.
I don't know.
Pocopia is what I've heard of.
I am not playing it.
It is not my type of game, but I am thrilled that it seems like everybody really loves it.
I love that this game is succeeding against all odds.
When it was first announced, the vibes were bad.
Everyone was really, really down on it.
And here we are, seeing a game kind of come through become a massive hit, sales-wise,
critically, and kind of just within the community.
Did it have the legs?
It doesn't have the legs that an animal crossing new horizons did?
No.
I don't think that needs to be the thing we're measuring against.
I take this as an absolute win for Pokemon Company and for Nintendo and for Switch2 exclusive.
So yeah, an excellent game for them.
And I had my fantasy credit because I believed, your boy believed, and I was right.
Next one from the 913.
Hey, Tim.
Welcome back.
Glad to have you back here.
It's great seeing you on content.
But seeing number one I want to hear your take on is Pokemon.
Pokemon champions seems to be a dud.
They've had issues with Pokemon Gale of Darkness there.
Why are they screwing up so many things right now?
I want to know your take.
Appreciate it.
Yeah, man.
Pokemon.
Why are they screwing things up?
Because they're Pokemon.
They're too big.
And I don't want to say too big to fail because they failed many times.
Many times.
Many products have come out.
Didn't hit the mark or whatever.
But the failures don't even hurt them because they win so often.
And so easily that they don't really need to worry too much.
Now I look at things like the Gale of Darkness issues that are now solved.
That wasn't a great thing.
But I also see that as clearly a much lower priority for Nintendo, putting out a GameCube
classic, whatever, is that even Pokemon companies fault?
I don't think so.
I think that was more on the like, I mean, the Nintendo side of things.
But again, they figured it out so it's fine.
Pokemon champions.
They announced it.
What a year ago.
It's finally out now.
This is going to be the way that competitive Pokemon is played going forward in tournaments
and at Pokemon worlds and all of that.
They had to get that right because Pokemon worlds is in a couple of months.
It happens every year.
So at a certain point, you got to just put the thing out and like work with it.
But I do think them dropping in April, them dropping it not on mobile yet.
They're waiting for that.
This very much is the early test beta that they're figuring it out.
Does that suck?
Absolutely.
Is that a good thing?
No.
Are competitive players pissed?
Yes.
Will this be fixed by worlds and will everyone be happy?
No.
That's all I got for you.
Like I just feel like there's not a world where this could have been a success story.
I feel like this is the type of thing that comes with people pointing at all the issues.
There's just a lot of things that could have issues.
And I do think it'll get better over time.
But I don't think it'll ever be perfect.
And this is also a thing of like looking at GTA 6 with its online, like prepare yourselves.
There's like no way that there's not negative headlines, even if it's amazing and making
a lot of money and people are happy with it.
There's still going to be so many things to be like, well, why does it take so long for
this?
And oh man, there's this problem and I couldn't get in here.
It's like there's no solving certain things.
Even if you have more money than God in the case of Rockstar and Pokemon Company, are
these excuses?
No.
Is this reality?
Yes.
Let's go to 832.
Hey Tim, it's Derek H. for Texas.
Welcome back.
Crafts on the baby and make sure you tell Gia that she's doing a good job.
He is.
The one story in the past couple months that made me think of you and wanting to hear your
response on it was when Nintendo released the handheld boost mode for the Nintendo Switch
2, which makes Nintendo Switch 1 games run on the handheld at the specs they would
on a regular on a TV.
So yes, have there been any games that you've tried it with?
Anything else cool?
Love to hear it.
Maybe get some recommendations.
Have a great day.
Good night.
I am obsessed with handheld boost mode on the Switch 2.
I was very bummed that it didn't exist to begin with when this console first launched,
which for those that don't know meant that playing Switch 1 games that weren't enhanced
on Switch 2 or 4 Switch 2 with like a patch, they might run better performance wise in
sense of frame rate, but they were locked to whatever their handheld resolution was when
you were playing handheld on Switch 2.
The Switch 2 has a 1080p screen, the Switch 1 has 720p.
So essentially, you're playing a 720p game on a 1080p screen, which doesn't look that
good, especially when the screen is so much bigger than it was on the Switch 1.
But if you plugged your Switch 1 into the dock, your TV could play 1080p.
Now this boost mode allows you to essentially play TV mode on your Switch 2.
So you're playing in 1080p with the performance boost and all of that.
And it really is a godsend to games like Pokemon Sword and Shield that looked like a damn
mess on the Switch 2.
So I've been very, very happy with this.
Them just dropping it on like a random Tuesday.
It's just so weird.
They're not even making that big of a deal about this.
That's weird.
We're in a new era of Nintendo, man, like they are in a place right now where they're just
doing shit and it's interesting because the last time they were here was 2020 during
the pandemic when they just announced Paper Mario the origami king on a random Tuesday
on Twitter.
And it was like, huh, that seems like a weird thing to do.
But that was obviously a different time contextually with what was going on and expectations
on an Nintendo director, all of that.
Is this the type of news you put in a Nintendo director?
No, not necessarily.
But I do think that it is a little weird how unceremonious this was because it's actually
a very big deal.
Yeah, let's move on to the 330.
Hey, kind of finding and Tim, welcome back as a dad of two.
It only gets better from here.
I need him to talk about Nintendo.
What are they doing right now?
Where are the games?
What's the plan for Switch 2 going into the future?
This is kind of like a Wii U situation.
They released a hardware and I'm not seeing any games.
You need to hear what Tim thinks about this.
See ya.
So I loved Nintendo and I have my entire life and I follow them as a fan of their games
and with an intense interest in their business.
And I've been there through the ups and through the downs and there's been a lot of downs.
There's been so many ups and even when there's downs, there's still some ups.
You look at the Wii U and I've said this so many times.
The library of the Wii U has so many damn iconic classics on it.
The hardware sucked.
The idea of it didn't work.
The gimmick of the tablet was never fulfilled and every attempt that they had at it couldn't
match the perfection that was the we-mote matching the gimmicks of the Wii games that used
it.
With where we're at now, the Switch being able to port all those games and kind of get
credit for all the classic games that were on the Wii U.
And then now the Switch 2, some of them are getting Switch 2 editions.
I think the biggest difference between where we're at from Wii U to Switch to Switch 2,
it's the third party support.
And I've been saying this for the last year plus Nintendo needs to nail the third party
support in the Switch 2 because that will be the difference maker for them.
We know that they're going to continue to put out first party titles.
They're no longer making games for the DS family systems and a console family systems.
There's just one stream of games coming out at this point.
They had to port all the things from Wii U to Switch.
Now we're running out already of games that are going to get Switch 2 editions of Switch
native games.
I can imagine we get probably five more.
There's no world where we don't get a Smash Ultimate Switch 2 edition.
The fact that we haven't gotten a Switch 2 patch even for that game I think is
evidence of that.
But the fact that we got Mario Wonder already, the fact that we got Animal Crossing already,
like we're running out of games that need that Switch 2 edition or even not need like
Kirby and the Forgotten Line didn't need one, but it got a second chance at life at
sales with Forgotten Land plus StarCrossed World that came out.
Mario Party, etc, etc.
All those other ones.
There's not that many left.
So we're going to have that.
We know we have a bunch of games coming.
I know right now there's not a 3D Mario.
I know right now there's not a brand new Zelda.
I'm not concerned.
Those things are going to happen and I think they're going to happen.
It's not like it's, we're talking about PlayStation where it's like, shit man, when's the next
naughty dog game going to hit when's the next Sony's had a Monica game like it's going
to be 10 years before we're playing as it's like, no, we're going to be getting a bunch
of stuff and we might not get all of it.
It has been many, many years since we got Super Mario Odyssey.
We did get Super Mario 3D World plus Bowser's Fury.
Bowser's Fury was awesome.
We got Donkey Kong Bonanza, something a little bit different from a portion of the same
team that made Odyssey.
We got to just kind of look at this for the realities of it of like, you know, Nintendo
is going to deliver them.
I'm just, I'm not concerned about that at all.
The third party side is where I think they really dropped the ball, not giving, not supporting
third party teams with the dev kits the way that they needed to for the launch of the
switch too.
Here we are now.
There are millions more switch twos out there.
There's an install base that is substantial enough to entice the third parties to want
to support and we're seeing the evidence that if they put in the work, people will show
up and the games can work beautifully.
We have Final Fantasy 7 Remake Integrate.
It's awesome on the switch too.
Square is supporting.
We have rebirth on the way.
Rebirth mind you.
A PS5 exclusive game remake was on PS4.
So all eyes of me are on rebirth of can they make this game run well on the switch too.
My gut tells me they're going to pull it off.
We look at pragmatic.
We look at Resident Evil 9.
This is the first era that we are getting Nintendo, the first era since the super Nintendo
Nasaid Gamecube to an extent that we are Nintendo 64 didn't have it, but Gamecube to an extent
that we are getting third party support day and date at the same time as the other consoles
with versions of the game that are good people like and I've said this forever and people
always doubt me but I know that I'm right about it.
The switch audience is different than the other audiences.
There are so many people that buy a switch because they want Nintendo games.
They want to play these other games but they just can't and that's why things like
Hades have such success.
Final Fantasy 7 Remake is a perfect type of game that people that are Nintendo only gamers
hear about and are like I would love to play that and guess what?
They are Resident Evil.
Another example.
We're going to start to see a lot more of that.
I'm not worried about the switch to at all from a first party, third party or other
eyes perspective.
Comparing this to the Wii U, Silly, hog a wash.
Move on to the 4-6-9.
Hey Tim, this is a big fan.
Glad to have you back on the team again.
I'm curious how you're feeling about, kind of, Kit and Krista really down on a Nathan H leaking
and kind of what you expect from like a leak culture from Nintendo if you think Nintendo
is going to be a lot more than happy and aggressive against leakers and if you think Nate they're
going to be more on him but hey, W for that leak because I can't wait for that new
Starbucks game.
Glad to have you back.
Have a good one.
Can you also play the one from 5-7-3?
You there, Kev?
Tim is the welcome back.
I have a question for you.
A lot of rumors around Remakes over Nintendo, Star Fox, Legend of Zelda.
What do you want to see?
What are your thoughts for Remake, Remaster, because in the honest, in 64 games, you haven't
aged that well.
I think it made a lot of work.
What do you want to see?
Let me know Tim.
Bye.
I love it.
I wanted to kind of put together these two because they're kind of sum up the same things
from different angles.
There's been a lot of Nintendo leaks recently, specifically these ones from Nate the
Hate that involve Star Fox, a new Star Fox classic style game that has very funny writing
that will be announced in April this year on Nintendo today or Twitter and come out
in the summer.
And that Legend of Zelda, Ocarina of Time Remake is going to come out on the Switch
2 later this year.
There, those rumors were also aligned with release timings for rhythm, heaven and some
other games.
And those things are coming true.
Nate the Hate has a very, very good, not perfect, but very, very, very high hitting track
record with these type of things.
So I believe this, I want to believe that these things are happening.
A lot of that comes from the fact that I want these things very desperately.
There's been another cavalcade of rumors that have been dropping as well, like left and
right, about maybe a super Metroid remake coming out later this year in addition to that
and that sort of dread follow up coming out.
I think it was next year that they're talking about with mercury steam working on those
things.
I, there's, and then people talk about Luigi's Mansion, people talk about Mario Maker.
There is just a thing with leak culture right now, like going to the Kit and Krista side
of it.
Kit and Krista, Frances the show, love them.
They're so awesome.
I listen to their stuff all the time because I really love their perspective on things.
They worked in Nintendo for a very long time on the marketing team.
They understand the inner workings of that company in a way we all never will.
They had to deal with things that none of us would want to deal with.
The WNDs, you know what I mean?
Guess what?
They have to deal with them too.
And now that they're out, it's a different company.
So their, their understandings of how things are now is coming from a place of extreme knowledge,
but it's also very different.
It reminds us, me of us when we left IGN.
We know how IGN works.
We know it better than anybody.
Well, the moment we left, it was a different company and we didn't know how it worked anymore.
And we had an idea and we were, I'm sure, would get most of it right.
But us leaving caused things to change at IGN.
Perfect example.
Us leaving was the breaking point of more people can be on camera at IGN.
When back in the day, it was like essentially a rule that if they weren't Naomi, Damon,
or Greg or Altano, if you really, really, really try, it wasn't going to happen.
And then all of a sudden, it's like literally everybody is allowed to be on camera.
Those type of changes shift how things go.
Apply that to Nintendo, much bigger things.
So I say all of that to get to Kitten, Christa, specifically what they're talking about,
not liking the leaks and thinking Nintendo is not going to leave.
Yeah, they're right.
They're absolutely right.
Nintendo is not going to like this at all.
Why would they like this?
They don't gain anything from this.
They want to control the message at all times.
Then there's the conversation just about leak culture as a whole.
And it's hard, man, because I love it, you know, I seek it out.
I want to know more when I hear about these things.
I want to know the legitimacy, and even if it's not legitimate, I still want to talk about
it.
I want to talk about the, wouldn't it be cool if, you know, or like all of it?
Like, there's so much fantasy booking, fantasy game creation that we have here.
I was just like, wouldn't it be cool if, and oh my God, can you imagine?
I want that.
Like, yeah, and that's kind of where rumors come from, right?
Stories that people want something so they act like it's going to happen to excite people.
I think they were at a point where, where the internet and social media and all of this
is where you can't get away from it, and that can be kind of tough, because it's not
fun.
That movies are spoiled for you before you see it.
It's not just trailers ruining a movie.
It's like, I know if I think that the leaks are accurate, it's like, I know a lot more
about Avengers Doomsday than I'd want to know going into that movie and being surprised.
And it will make it a lesser experience.
When they announced these games, it's people, when we rate the showcase, we're going to
be like, I was fine because we knew about it.
This happened when Resident Evil 3 was leaked, the remake at the state of play.
We were to pop the fuck off.
But otherwise, we're like, eh, it was a fine showcase.
It's like, no, it's fucking awesome.
Who gives a shit though?
It's a showcase.
Is the game good?
That's what matters.
So I'm all over the place with this.
At the end of the day, it's like the reality we're in and it does kind of take the wind
out of the sails of how exciting some of my favorite things could be, which are reacting
to an Nintendo Directed being genuinely surprised about something happening that I'm incredibly
excited about.
But I'm incredibly excited about these games.
I'm going really long on this right now.
I need to throw to an ad, so I'm going to do that right now.
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And the one thing I don't want to get too far into there is the Star Fox and Zelda stuff.
Like we're doing another Nintendo show tomorrow on Gamescast.
I'm sure that stuff will come up.
I have endless things to say.
I can't believe Star Fox might be coming back.
I'm hopeful.
I'm very hopeful.
We'll see.
But let's get to someone from the 757.
Mr. Tim Gettys, happy to hear you back on the KF, many shows that they have.
So much news that your father now, I would say one to look into is the blue point studio
shutting down, especially with the news of the Bloodborne remake, like your thoughts
on that.
Appreciate you man.
Love everything you do.
Thank you very much for that.
Yeah, man, blue point shutting down, definitely one of the biggest bummer news stories that
happened while I was gone.
I honestly can't believe it.
Like it's such a shocking thing where it's like, you know, hindsight you look at it
goes, well, no one's safe.
So like, yes, I can't believe it.
Literally nobody is safe.
But man, the blue point one in particular is such a bummer because I feel like they
are one of the the rare teams that every time there was a showcase, whether it was
a PlayStation specific one or a Keely event, we would always be like, is this going to
be the one where blue point announces their next project?
Like blue point have earned such a place in the industry that we look forward to them
with expectations that the things going to be awesome and worthwhile and where they're
at currently reminds me a lot of like Grezzo on the on the Nintendo side where they would
do a lot of different ports of games.
They did the, you know, offering of time like remake on the 3DS and then they did links
awakening and then they end up in that amazing style and I'm doing echoes of wisdom, a brand
new game and I feel like blue point after the uncharted remasters and then, you know,
game and soul, such out of the classes, like these major success stories in remakes.
Like we were waiting like, what is their next thing going to be?
Is it a remake?
Is it a original prod like original content for a bloodborne?
There was so much potential, Castlevania, Metal Gear Solid 1, like think about everything
I just said.
Those are all so exciting and for decade, a decade to pass, it felt like of us talking
about what are they going to do next?
What are they going to do?
And then for it to just not happen and then to be closed, it's so ridiculously upsetting.
And then to hear it's like, oh, they were working on a multiplayer, God of War game and
come the fuck on.
What are we talking about here?
Like that is, it's so, so sad, so much talent's gone and I think that a huge hole in play
stations library is going to exist forever at this point.
They had something special there and they don't anymore and you can't just replace that
like what Blue Point earns is irreplaceable.
So incredibly upsetting news.
Let's get to the 252.
Hey, there it is.
This is Zack from North Carolina.
What are you doing?
Well, I guess I was just curious.
What are your thoughts on, uh, only at this point in time?
I'm not sure if you've touched on this at some other point, uh, on kind of funny here
recently, but, you know, what are your thoughts on like them closing Blue Point and, uh, you
know, just their current scope in the game and landscape.
Thanks for doing this.
Have a great day.
You know, PlayStation Man, like it's there in a very tough spot right now where I kind
of feel like they're in, um, in a dry spell for their releases, but I'm not really
mad at it.
Like I'm getting a lot of use out of my PlayStation 5 and sure, I wish that I was getting
sequels to my favorite franchises, uh, more consistently and had more PlayStation first
party games to play, but I really do feel like when I look at the games coming out, if
you are just playing on a PS5, you're sitting real pretty.
If you're playing on a bunch of different consoles, then yeah, I do think the PlayStation
offering is, um, less than stellar.
Like I look at last year and it was definitely my least played console that I consider myself
an active player on, which at this point would be switched to PC and, uh, PlayStation.
So I, because at this point, I'm putting any Xbox game on playing on PC period, um,
if not PlayStation, if the, depending on the timing of it all, one thing I will say is
for as much as I am trying to be full PC gamer, like I have a dope PC now, I have an amazing
setup.
I figured out most of the quirks that I could have possibly had issues with in terms of
of being able to play on the go on my steam deck via remote play upstairs on my TV downstairs
on my computer, like all that stuff, it's incredibly technically challenging, like PC
gaming is.
I figured it all out and despite that, it works beautifully and despite that, I still
find myself preferring the PlayStation 5 experience.
It just works in a way that PC gaming, even if it works, it doesn't quite work the same.
Little tiny things like this, the dual sense.
The PC supports dual sense and the PC claims it supports dual sense the same way that PS5
does telling you from direct experience.
It does not.
And I love the dual sense.
It's my favorite controller and I love the, the way that both Sony and third parties use
it.
And I played, um, Resident Evil 9 on my PS5 and I played a lot of it on my PC after and
the PC looked significantly better than my PS5 pro.
I'm in a very lucky position that I have that type of hardware, but I'll better to play
on the PS5 because that dual sense, because of the, um, just the tech in it and how the
PS5 used it, 3D sound.
For some reason, on the PS5, the Dolby hat most sounds mixed better than it does on my
PC.
It's the same thing.
Same speakers, same everything.
I know the settings are right.
So I don't know.
There's just little things like that that I'm like, I keep finding myself going back to
the PlayStation 5 because it just works the way I needed to and I'm surprised by that.
But yeah, in terms of the games, it's like I do think right now a lot of it is the
more third party support can't wait for Wolverine, can't wait for sorrow.
It's like, there's really good shit coming out.
But, um, yeah, I, I do think that they're pushed towards live service.
Really fucking fucked them and that we're seeing that we all called it.
We all knew what was going to happen.
And here we are in the slump, but still it's a slump that I would still call better
than many, many years of video games we've had in the past.
So let's get, uh, I'm not going to do the voicemail for this.
Just, I want to get to the point here because I want to get to some other topics.
But someone wrote in Tom about the PlayStation portal and talking about that being able to
stream your entire cloud service, dude, the PlayStation portal is another example,
like Nintendo doing the upgraded hardware boost thing.
It's incredible.
How many firmware updates have had substantial changes and fixes and improvements to the
PlayStation portal.
I recommended the portal when it first came out with some caveats.
I now recommend the portal wholeheartedly hands down.
This thing's awesome.
They're adding the new high res 1080p.
It looks so much better than the portal used to look and the portal already looked really good.
I still wish it was a OLED screen.
Loved that the dual sense functions the way that it should.
And going back to what I was just saying for that last call, TPS 5 portal combo.
It just works.
It works in a way that remote play otherwise, even though it's technically better has more issues consistently.
Let's go to the 203.
Tim, the thing that you need to give your take on and, you know, don't let anyone tell you otherwise is.
Is OSHA Sharma going to ruin Xbox?
I bet no one has asked that question yet.
Obviously the Xbox situation is probably the biggest news story that I missed while I was gone.
Overall, I've been talking about it here and there on games daily.
So I don't think I need to get fully into the whole Xbox situation.
But I do want to answer the question of is OSHA Sharma going to ruin Xbox?
And I definitively think the answer is, no, I think that Xbox has already been ruined.
The question is can OSHA Sharma unruin it?
And it's too early for me to place bets.
And I think it's silly right now.
She's saying all the right things at the very least most of the right things that she's saying too much probably.
If she said any less would be too little, probably we're at a tough point.
We're just going to have to kind of wait and see what happens.
I do think that the reality is.
We need to start putting parameters around the conversation about fixing Xbox because the reality is I don't see a world in which Xbox is competing for number one against PlayStation.
The question for me is like can Xbox find a place for itself that they consider a success and that consumers look at and consider a success because that would be fixing Xbox.
And at a certain point you don't even need to have the conversation about who's winning the console or they lost the console or just period a silly thing that doesn't matter though PlayStation is winning.
They see themselves as winning Nintendo is winning.
They see themselves as winning Xbox doesn't see themselves as winning.
They see themselves as losing and that's the thing that I think that they need to fix and that I overall am.
I mean, I'm at the very least interested in seeing how this all goes, but there's a bunch of clear problems we know that can they address those problems.
I'm not sure the answers yes to all of them, but I think that we've done exercises and have found answers to most of them.
And I think it all comes back to the games at the end of the day and there's a potential line up here. It really hit.
There's a lot of words there that are hypotheticals.
Let's get to the 720.
Hello, my name is Sean. I'm from Colorado. I hope you're doing well, but my question is I think you may have touched on this before, but with AI buying all the ram up and creating the shortage.
What do you think the next five years is going to look like, especially with new consoles, including the steam machine and PC's for that matter.
Is it going to be just nothing or are we going to are we just going to have to put a lot more money into things.
This is horrible. I'm sorry. I might redo this. The question remains. What's the thing you look like in the next five years with the AI shortage, creating the RAM shortage.
No way. I'm sorry. This was awful.
You did great. You did great, Sean. That's very funny. It's going to be expensive. That's the answer. It is going to price a lot of people out.
There's no way around it. I feel like it's going to cost somebody something. It's either going to be companies having to take a massive hits on selling their products or putting that on the consumers.
I think that more often than not, it's going to be on the consumers. It's concerning. Obviously, the stats continue to show that the poor gamers out there, the people spending money on games are the people with, guess what, money.
It is the higher earners that are indulging and putting the most money into this industry at this point. That is a situation that's potentially will not grow the gaming industry.
And it's scary when what happens when those people don't have money. You know, I feel like we're just at a point that things are just getting more and more and more expensive. And not only is there no sign of change in sight, like there's a sign of change negatively.
I really look at this RAM situation and I think about the steam machine. I'm just like, they're still saying it's coming out this year, but I'm like, is it really though?
And like when you look at things like the steam deck, even like it's hard to get them because of the effects of all of this. It's at a certain point that we have all these different teams that care passionately about video games and their survival and sustainability and entertaining people and all of the viability as a product.
Care about that stuff so much. But if those the same components that power those video games are making more money somewhere else and there can only be a finite number of the thing created and made.
Gaming's going to take the hit because while gaming is one of the biggest earners and all of that stuff. It's like, well, it's also one of the costliest things to produce products for and with where we're at right now, it's just getting harder and harder to kind of find ways to make the numbers go up. And that's all the stockholders want. So yeah, I'm pretty I'm pretty down on this overall, like I don't think it's going to get better. I do think things are just going to continue to be expensive.
And that's why I am the only hope I have is that.
And I want to be clear, I'm not saying this all the way of like every single element of the AI stuff that's going on, but I am hopeful that the AI stuff that we have seen so much advancement on the last couple years with things like frame generation and other tech like that that will allow games to run on cheaper hardware and allow us to have console cycles that last.
That's a little bit longer so that the PS are a lot longer even or even forever to some extent.
It's going to be tough.
All right, I'm running out of time here, so I want to see which one should I get to.
Let's do this directly direct counterpoint to what I just said. Let's go to 9.50 the 951.
10, welcome back. Good to have you back internally. Hope all as well. You and your family.
Give us the optimistic take on the game industry and now I am very aware of how not great it is right now. And I think that we need a little bit hope.
I think we need a little bit of optimism of what we expect good things to happen in the gaming industry of other and new studios that are going to be exciting.
Are there any new games that hopefully will pave a way for goodness? Please give us hope. Thanks. Bye.
I mean, my optimistic take is we are in an era that there's never been a better time to be a gamer and I mean that genuinely and enthusiastically.
There are more ways to play games. There are more games to play. There are more iconic classics to go back to that you might not have played before.
There are more remakes of those classics that give a new coat of paint to something that you might have loved.
There are new indie games coming out by the dozens every single day. And there are too many games to play that we love this week is a great example.
How many reviews did we have on the gamescast so many for games that are every shape and size every level of quality some of them.
I think most of them had split thoughts on the panels we had at kind of funny like there are games for everybody out there.
There are so many deals for people out there. There are things like Game Pass that allow you to dabble with a bunch of games and see what's up.
Steam's been more popular than ever and offering hardware is going to get even more people into that ecosystem which allows for incredible deals.
We have sales left and right on steam that allow people to jump in maybe by a bundle of every single game in a franchise where you never played Resident Evil, you played nine.
Well, guess what? You have nine plus games to go back to and experience for the first time.
And it's not all just old stuff when I look at new stuff. It's I've been doing this for so damn long that I remember even not being in the industry but being a kid following the industry playing on N64.
And we're talking about a console that we look back now with such references having the best games of all time and blah, blah, blah, blah, blah.
The story then was where are the games? There's nothing on the N64. Oh my God. There was a drought for six months before another title came out whatever and that was the freaking truth.
But we're able to look back at it and be like, all right, but classic, classic, classic, classic. We don't have to feel that kind of drought.
We're going to point now that we're talking about PS5 having a drought. Like are you serious? There's hundred amazing games that will going to come out in 2026 on the PlayStation 5.
They might not all be from PlayStation, but that's more games than the N64 has in total in its library. That's not exactly true, but it's not that much of an exaggeration.
We're in a good spot, everybody. Enjoy video games. There's cool ones out there. Thank you for being a part of this show. Like I said, have to cut this one just a little bit short.
Had a great time doing this, though. I know there's a lot more news and kind of topics that have come up in video games this year that you probably want to hear me.
Yap about. And if that's true, let me know. Maybe we'll do a follow up to this episode. Or if not, I'm sure I'll touch on a lot of the things as we go on in the future.
Tomorrow's game is going to be how to fix Nintendo. I need to put some button to that. I want to come up with some good things, but anyways, I love you all. Thanks for hanging out. Goodbye.
Kinda Funny Gamescast: Video Game Podcast
