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What's up, everybody?
And welcome into your kind of funny games.
Cast for Tuesday, March 24th, 2026.
I'm one of your show hosts known by my joint alongside
two fabulous human beings.
One study hard, play harder, Greg Miller.
That's me, Mike.
And of course, over at the end, my best friend Roger McCorney.
He's reading Moby Dick right now.
Two pages of time.
Guys, welcome into your kind of funny games cast.
We got a fun one for you.
We got a preview of an upcoming video game right around the corner
that you two both got to play tomodachi life,
living the question.
He just grossed that.
No, it's not my guy.
She's right there.
That's of course, guys.
I'm very excited about your preview.
Let's get a quick check in right now before we jump into the show.
How are we feeling today?
Great.
I missed you all last week.
So I know, I know, I know.
You know, you're back in the live now.
Yeah, feeling good.
Feeling great, Mike.
Like this t-shirt.
I think you'd be a good person.
A good statement right here.
Yeah, it's pretty easy.
But a lot of people fuck it up.
Roger, how are you feeling?
I'm feeling great.
Mikey, you've had an energy today.
Yeah, I just, I don't love it,
but I'm happy that you're here.
You know what, Roger?
We're going to get into this game
because I have a lot of questions about that.
You literally opened the door to the office
and that's all you said to us.
Exactly.
A lot of questions about this game.
I have a lot of questions.
They just put out Pocopie.
Why are they doing this?
If I use a stomach mic,
don't ask these questions yet.
Save them for the show.
And that's where I'm going to encourage all of you to do.
Get involved in the show just like me.
If you have questions about this video game
that these two leveling human beings
have already got to preview and play a little bit of,
we're going to ask those live on the air
while they bring us the breakdown of their previews.
So let's jump into it.
Of course, this is the kind of funny games
cast each and every weekday.
We come at you live with, of course,
reviews, previews and topics of shows
all about video games that we want to discuss
with each and every one of you.
You can be involved in the conversation
by super chatting over on youtube.com slash
kind of funny games.
Well, I'll be taking your questions
throughout the show.
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So thank you to everybody that supports
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Thank you for your support.
And thank you to our Patreon producers,
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the Psalm twining.
Thank you for being our Patreon producers for the month.
Guys, let's get in to Topica the show.
Top, top, top, top, top.
Today's Topica the show is Tomadachi Life
living the dream, a preview from Greg and Roger
a fun one for you.
A couple of things that I got.
This will be the first release in the series
in over 10 years.
Got it.
So there are a lot of people that don't even know this
as a franchise or a series.
Or this will be the first one.
Or maybe there's some old school fans.
Like I feel like Roger's an old school fan.
Well, I have a history with Tomadachi Life.
Roger's out there asking the hard questions.
That's a hard question.
And so we're going to ask about it.
This will release or this will launch
on April 16th, 2026,
on Switch One and Switch Two.
Correct. So this is one of those.
If you're still on the Switch One,
you have a new game coming your way.
Greg, Roger, I'll kick it over to you.
What do you guys want to begin?
How long did you play?
What are we talking about today?
I don't know where to start.
Greg, you want to start?
We have specific preview embargo.
Okay, let's play headlines.
Yeah, well, no.
So like how long we've played?
I don't know.
Before we hit it.
We can save in that.
Okay, was that one of them?
Yeah, we can't say that.
Okay, so we've played enough to preview it.
We've played the preview now.
All right, that's what else you got.
You got a lot of questions.
I mean, where do you want?
I mean, I'll start me in what I never played
Tomo Dachi life before.
Okay, I had seen it.
I had heard about it.
I never got into it on the old handhelds back in the day or whatever.
So jumping into this one,
there's a lot to talk about.
But mainly what it's time to be Greg Miller,
to be living my dream out here, right?
Where first off, switched to,
I'm just in love with this fucking device.
So to have another game drop and have it be,
yo, we're still on Animal Crossing.
But what maybe Pacopia didn't do,
we will do some of what they did.
We will also do it.
We'll do it.
But it's going to be a different flavor, right?
Okay, we are very much at, you know,
you're at that ice cream shop and they've got the dark chocolate.
They've got the milk chocolate and then they got the white.
Like this is all chocolate.
Yeah, but I'm engaged with it.
And I'm enjoying with it.
And so for Tomo Dachie life, living the dream,
what an endearing little game.
I am having so much fun with this game.
It is such, you like that so you can do that,
but it's different in this way.
Where you really are creating these me's,
dropping them in the world,
and then watching them bounce off of each other,
watching them invite you to little games.
Yes, they're on an island.
Yes, I think a lot of the lone screens
even have the same shape of Animal Crossing things.
And the way the pens and pencils look on what you're doing.
Like, damn, this is like almost completely
cribbing new horizons homework.
But whatever doing it is giving me a different,
and this is a short preview, obviously,
a different reward than what I was getting out of Animal Crossing.
The ability of cool, you want to move the buildings,
you want to do the thing, you want to lay down new texture,
you want to expand to Lee.
Like the fact that it's all snap, snap, snap, snap, snap.
There's no wait overnight and this is going to happen
or that's going to go or we're going to do this
or it's going to cost you this many bells.
It's like, no, no, no, go in and do whatever you want.
The island, move the houses, drop around.
I think for people who want that, I think
Pocopia is such a commitment right now.
Pocopia is a second job, when I look at it,
it's not even a second job, it's college.
It's four years of me playing on this switch
before I get these areas where I want them to be.
Whereas this one is so much in drag job, do, do, do, do.
I feel like it could be the easy once it's fully out,
once we have the full thing and you're going jump in.
Check in on everybody, beat them, go to the wishing well,
get my daily thing, whatever the hell it is, and then be gone.
It could be 15 minutes or it could be you play for three hours, but we'll see.
I, I hesitate to jump off of that of comparing it to Animal Crossing.
Right. Of course, there is a lot of, you know,
connective tissue when you're just looking at it, right?
From the gameplay of it all, right?
But when I am playing this, I'm playing it more like Madlibs or like a application.
Like it's, it's, I wouldn't even say it's barely a video game
because definitely it's a video game, but the way that I'm interacting with it
is like, hey, this is a comedy experience, right?
Like it is, it is less of the, hey, I'm trying to get all the items to build out the world.
No, it is when I have a person that I want to upgrade their little house,
they have pre-made textures, right?
Pre-made little things that you go to the thing.
It makes it so easy and simple to build out your world to the point
where you aren't over here running around trying to figure out, oh, I have this house.
Where do I put that house?
No, it automatically does it for you, right?
There's so many, they want to get you into the fun of it all.
And the fun of it all is, this is a me creator, right?
Like you are running in there, you are making, in our preview,
we get up to six me's that we're making like at a clip,
at a super fast clip that they're introducing it to you
where you start off with your one and then very quickly, two, three, four, five, six,
it's happening so fast throughout.
And that is the meat and potatoes of this game.
It is making your friends, making the people that you see in fictional characters,
making all your family members in one island and seeing how ridiculous this whole world
is going to be and how it adapts to the different types of personality
that is inside of this world.
And that's, that is the fun and the meat and potatoes of this game.
And it's less animal crossing, at least in my, in my, you know,
little preview that I've had so far.
Okay, a lot of fun stuff to jump off of there.
Let's start with the beginning, the me's, right?
We have not seen the me's in a long time in the Nintendo world.
They are loved that everybody wants to me,
but we don't really do the me's anymore.
Now we're jumping back in.
How much character customization is that?
Can I drop all six right off the bat?
Or is it like an animal crossing a procopia where it is?
Hey, here's character one and then we slowly build out the island.
It's like an animal crossing procopia.
You're unlocking them as you go and eventually, obviously, that'll all change.
But as you go, you start and you make your one who was going to be whoever you want it to be.
Okay. And then you're off to the racist.
They talk to you as if they're God, as if you're God.
You get to choose your own day.
Well, that you name yourself or whatever.
Of course, if you haven't caught any of it, like the game is using text to speech.
So you I put in the name, Grant Puba.
And it's like, okay, Grant Puba.
Thank you, bubble.
And it talks to you.
Everything is narrowed.
You get to eventually the me news channel.
It is actually reading the news of the island to you in that AI or computerized voice.
Not AI.
I don't want to go that way because we know how that is demonized,
but the text to speech voice or whatever.
So no, you're unlocking them as you go into.
So your first character is that my character?
Or is that like, hey, don't, don't stress over that.
Your character.
It's the island.
No, you bring it even more right of what you're talking about where as we compare it
to all these games, I think there's a lot of connective tissue to animal crossing.
But in terms of gameplay, I saw somebody shout out, oh, it's more like the Sims, which
it is.
But even there, it's a lot like God hand if you're that old where you are a hand in
the world, picking people up and dropping them and making them talking, making connections
and then feeding them things and giving them stuff.
So no, the first people you create, you can create whoever you want.
I did create myself.
And then when it asked me questions about who I, what I looked like, and eventually it's
like, we're like, it's like I'm looking at a mirror, isn't it?
Like it understood that I made myself.
Oh, nice.
Whatever.
Yeah.
So the fun part of course is you're making a me how much control do I have Roger over
making this me, right?
Because I know I watched the 22 minute video.
So I'm trying to play coy, but like I know there's a lot to it here.
Yeah.
So how much customization do I have and then let's get into the personality traits that
people want to kind of know about?
Yeah.
So it is literally a souped up version of the original me, sorry, I'm at the God hand
from black and white.
Everything.
God hand you're right.
I'm sorry.
We just didn't think about it.
I'm talking about the God hand from black and white.
Thank you, everybody.
Yeah.
It is a souped up version of the original me creator, right?
So literally you can see the classic hairstyles, like the bowl cuts and all that jazz in
there, but it is gorgeous and it is updated.
So you can have so many different hairstyles, they have black hair textures in there, which
is great.
All of this fun stuff you can make everything smaller, bigger, rotate, all that jazz.
But the thing that I was really impressed with is somebody who is not Andy Cortez, who
enjoys making characters, but I'm not going to spend more than an hour or two out.
You know what I mean?
I'm not going to spend all my time making these characters is they have another version
of the character creator that is less in depth.
That kind of gets you a base level of what you're looking for here, which I think is
really dope.
So basically they have the in depth version of it, which you can just jump right into,
or they have a questionnaire essentially, right?
So it starts off with what type of face shape do you have?
What type of eye color?
And it kind of builds it in a very streamlined, easy to get a base level with.
So that's how I did all of my characters is I was like, okay, I want to make someone
old.
Boop, boop, boop, boop.
Okay, I have a good baseline.
Now I can go in there and change them the details and get it perfect.
Yeah.
So I love that they have both options for the sickos, the hard cores, and then the people
that like me who want to just get in there have a good base to jump off.
And how long has that questionnaire did it feel like you actually designed the character
that you imagine?
Yes, yes.
But it's also really fun because the questionnaire doesn't show you the final result until the
very ending.
So you're building it in your head and you're like, okay, I have this tape and then you
see somebody like, oh, that's exactly what I imagine or it's a little off.
That's funny.
Let me go in there and change it.
So it's pretty fast.
I would say maybe it takes like five, six minutes to get in there and kind of get in there.
And then are you able to recustomize it after it's done?
Yes.
Hey, touch it up.
How do you want to?
Exactly.
Exactly.
Back to the questionnaire after you go into the, you know, more detailed version.
But yeah, you can go from the questionnaire to the detailed version.
Nice.
So we create there.
And then there's a trait here.
There's something that there's an X factor to your knees that will be added to this.
What is that?
Yeah.
It's a whole questionnaire that basically has the slider of your quirkiness to your serious
level.
Like they have a bunch of questions.
I don't know if we...
Kevin, if you click over to my stuff, we're able to bring in our B-roll and screenshots
or whatever.
I can click through and show you some of this stuff.
So I didn't do what Roger's talking about.
I made all my guys from scratch.
You went in there, pulled it up.
Yeah.
Yeah, yeah.
And so this is me just going, of course, Neymar.
I'm a small girl.
I'm almost Nutella.
I mean, that's, you know, my mouth's open.
You know what?
You nailed it.
You know what?
You nailed it.
I mean, this is what you're talking about.
Yes.
Personality or whatever.
I am flabbergasted.
And I'm sure I'm going to get to where they completely swing and miss.
But flabbergasted at how going through and choosing, if you're an audio listener,
you know, there's a slider scale here, right?
For movement speech, energy thinking overall.
How going through and doing this has every time equated to them giving me little synopsis
that actually nail the fucking person.
Whoa.
So this is me, you know, the Greggie outgoing at a glance, sociable traits, optimistic and
passionate, follows their instincts, personality charmer, radiant and always on forum.
Their effortless style is admired by all, easily adapts to new situations, and then
to drop him in with other people and have them going on.
This is what I was talking about.
It's this.
Cuba.
This is him calling me grandpa, which maybe this is us buying food because you got to feed
these people or whatever.
But as you start going, I like this is how they it opens.
Do we have audio, Kev?
Yeah.
Tomoe Dachie live, living the Dureee on smallville, IE, Lynn, wow, hold on.
They're watching really we got pop out here, okay?
Straight up, like if that, if you watched that and didn't go, I got to play that.
Not for you.
Barnel says, wow, I hate that.
Barnel, don't fucking touch it.
Don't touch it.
This game is fucking Nintendo being weird.
I love it.
Them are.
They are so fucking weird in this game, right?
What would a catchphrase for Greggie be beyond, of course, right?
Look at them over there.
Catchphrase.
Beyond, as if that was made just for me, right?
Him at the mean news desk, you kidding me right now talking about breaking news?
Then I make Jean-Vierre, of course, where I can come in here.
This is a little bit of, wow.
Exactly.
You can come out the gate and do this.
Now, Jen still and I self-to-fall in love on the island, and I spent time together,
but it already knows that we're partners.
Yeah, it's, sorry, I was just going to go off that, which I think is really smart, is
that I thought when you, when I also made lands in mind, and I made her a partner of
me, I thought it was going to be like an automatic, hey, we skipped the line, no.
I think that what it's doing in the back end is just making it easier to get to that result.
Jen's passionate with me, we are having quite, but again, you know, Jen, reserve at a glance
aloof, traits logical, tenacious, cautious, speaks matter effectively.
She's a perfectionist, imaginative and inspired, happiest when creating something, finds beauty
in everyone and everything, which sounds so much like my wife based on me doing this little
fucking thing.
Then here, Greggie's telling a long, drawn-out story that somehow lacks a beginning, middle
and end.
That's me every time talking to Jen.
Yeah.
I'm just going to do it with me, right?
Good together.
There's all stuff to get into, but it's just like, I have so many fucking screenshots on
this thing because I'm so enamored with everything I'm doing.
And it's like, that is the game.
Seeing the me's get together, telling them to talk about date night and then watching them
have their little AI, again, computerized conversation, AI and the good AI, not the AI that's
doing all this shit too.
Yeah.
That's Greg on podcast too, funny.
Do you feel like talking about date night?
Okay, but check this out, visualize date night, who do you want to join you?
If you're looking at going like, that's still to the stupid, this is not the game for
you.
It's, you want to see them go through and do this to get to where you can give them
nicknames.
We're calling each other mumbo like in real life, we're talking about date night, we got
the news.
There's Benny.
We made a Benny.
Of course, number three.
I say number one, Greg number two, gen number three, Ben, who would you have to go and
of course, he's a kid?
He's a go getter.
Go getter.
You know, he is or whatever.
Of course, I got him a baseball at some point.
We're just gossiping about mom, of course, as we would do, nice to meet your mom, they're
doing this thing, whatever.
I got a laptop that I made, bless, ambitious, confident, buy the book straight talker, puts
a premium on results.
He's a visionary.
You kidding me?
This is great.
I can give him the street dancing 101 DVD, which he does.
The first thing this fucking kid did to me, tell me they aren't fucking scraping the internet
and I don't know.
The first thing the blessing character does is say, do you want to play a quiz game?
And now he gives me little game shows every time I talk, the guy who made kind of for
you, the guy who made games show down, what are they fucking doing in this game?
I got a suit now.
I'm fucking there.
Me and Buss are running our chase in each other.
Very, you know, I talked to him about a Pokemon.
I told him it was like, what should we, what, what, what, he's like, what should I talk
to Greg about?
I was like, you should talk to my Pokemon.
So now he goes off and has his conversation about Pokemon, and again, he's not actually
talking about Pokemon.
Do you feel like talking about a Pokemon, sure, but let me ask you this, someone offers
you a large Pokemon.
It's just, it's, it's very, the way that they've built this out, it's very like horoscope
like, you know what I mean?
Where it's like, they have, you know, everyone talks about like, I'm an Aries, you're this
type of person like, they've figured out in their little sliders there of like the type
of person you are.
And yeah, Greg's so right where I've made so many different types of people and comparatively
to the real life version of them, they do something weird that's really oddly specific.
I'm like, oh, that is very much like you in a way that I wouldn't have expect a game
like this to be able to do.
Taylor Swift, he's on the island.
Don't worry about it.
She looks great.
Yeah, it's the five most important people.
Well, that's me.
Jen, Ben.
Bless.
Taylor Swift.
Now you might say who would you put in that six slide, Greg?
Once a great question.
All right.
Well, here, bless wants to play red light green light.
He wants to play with me, right?
Yeah.
He wants to try to touch him.
You actually play red light.
Now watch.
Yeah, you walk up.
Black light.
Green light.
Okay.
Red light.
Red light.
Red light.
Those eyes.
Very scary eyeballs.
Red light.
Look at the hand.
Catch you moving.
You barely move.
That didn't.
I know.
I was my first time playing.
I wasn't prepared either.
Don't call him a six me.
Fuck yeah.
You know what?
That's right.
Does he have cats?
Can you have a pet?
I haven't seen any pet.
No.
I know some of the cat.
When you get the.
That's the thing that you get to do the you can decorate their rooms or whatever.
Yeah.
Yeah.
Go and buy like layouts for it.
And so I bought them when I thought like the broken skull.
Nice.
That's great.
Take care of them.
Hell yeah.
So we're looking at the bees here.
We've talked about the bees.
Very fun to see the customization.
Of course, adding their own personalities to them.
We're talking about the hand of God.
It's on the 22 minute video.
It's very much.
Hey, pick up this character.
Move closer to that.
See how they engage with each other.
Did you do that a lot?
Oh, yeah.
That's the gameplay.
Really?
And Kevin, you can bring me out of this.
I think I'm done with my screenshots.
No, you're grabbing characters and bringing them together.
Yeah.
So they can form relationships.
And it's not you can force them.
Obviously.
Yes.
But the game is doing things where you know, you can when you're on the home screen, you can see like the light up thing of like the yellow number on how many.
You hit your wide button.
You open up all your bees.
You'll see who has like things to do.
You can click straight on them.
You'll jump right to them.
And it'll be.
I think I hit it off with Genevieve.
Do you think I would too?
And you can say yes.
And then you can bring them over there.
You can talk about it.
Though you'll find them in distress.
It won't point you saw a blessing laying on the ground.
I could either help him in the hand of God or I could bring someone over to help them to further their relief.
Yeah.
They do a good job of avoiding awkward situations where the actual bees to ask you.
Like, hey, I have a crush on somebody.
Should I go after them?
And you can be like, no, no, no, no, no.
I don't want to do that.
So yeah, you have the ultimate of authority to putting them together and making sure, hey, this person should date this person.
This person shouldn't date somebody.
But yeah, I had so many fun things where my island is myself, Leanza.
And then I was trying to make you, Micah.
But then I ended up just making Tim.
So Tim's on the island just randomly.
Yeah, he's on the island now.
And so then I always have this thing where I turn on my game.
And then I'm like, oh, let's see what's going on with all my people, my bees.
And I walk over and Leanza's upset.
I'm like, what's going on, Leanza?
And she's like, I had a conversation with Tim.
It rubbed me the wrong way.
And then I go over to Tim and then he's like, man, I'm sad.
I talked to Leanza.
I always have it a bad time.
And it's like, okay, I don't know why these two hate each other.
But is that the fun of Tomodachi live, right?
Is running around and be like, okay, well, these pictures.
You wouldn't expect them to hate each other.
But now they do for some reason.
And I'm finding the love.
I got to sit in a conversation.
Yeah.
Genevieve talking to Taylor Swift.
Yeah.
And they were not hitting it off.
They were, they was one of those, you think we would be friends?
Like, yeah, why not?
And they go and everything.
Jen would say to us.
It was like, no.
So we're kind of starting off small here.
You guys six over here.
You with three Roger.
What is the end?
I'll be all goals there.
30.
Is there a hundred knees running around like we don't know from this.
We don't know the number.
Okay.
Okay.
So yeah, like what is the, I guess the bigger thing I think like what the carrot on the stick
you're going is that you have an island level.
Okay.
Which again, hearkens back to what we are doing in Pocopia.
What we've done before with island ratings and animal crossing.
But there's this wishing well at the center of your island.
And so when you do something, feed them, get them together.
Answer their questions, play their game or whatever.
With the me, their individual happiness fills in and levels up.
And when it levels up, it, or even when it just fills in a little bit, it fills in their
level and then gives you this jar of happiness that it fills up.
You then take that to the wishing well, you fill that in.
When you fill them the entire wishing well arch kind of like the St. Louis arch.
What up, Mizzou?
That then levels up your island thing ranking.
When you do that, you then earn a wish that you can go through.
And this is like you've unlocked a bunch of different stuff.
You can unlock new expressions, you can unlock new items to give to the me's,
unlock new things to put in the shop.
And then each me has their own leveling up system.
So then you can get quirks for them individually.
So then you have the larger one and then you have the individual ones for each of them
to kind of get that carrot on the stick.
Are there pre-made me's Roger that are like just random characters they've already created?
That you can just add into your island for fun of like all randomness,
or I always have to create kids.
You always have to create one.
There was a fun where it's like import from another thing potentially.
I don't know.
But yeah, there was one man.
I forget.
There's something I think maybe with local play, but we haven't tried that out.
And then there is one of from a me you've already made.
And I don't know if that's a copying or whatever because I'm just going from scratch every time
and getting in there, getting into the weeds of what their eyes look like.
Yeah.
I had everybody's images pulled up when I was making them.
My main plus come around and help me out.
Yeah.
Let me just show and tell a little quick.
Yeah.
This is Lanza's really quick.
She's my mate or so fucking short.
It's incredible.
Yeah.
Good job.
It looks great.
I was very happy with that.
I was watching and listening out there.
This looks just like Lanza.
Yeah.
Greg, you did a great job as well with your family over there.
Thank you.
I'm actually surprised how good these meats look.
I like how you made Tim with his hair down.
I can't look great.
Dad mode Tim.
Yeah.
Exactly.
We were in a lot of shots.
Tim right now.
This is what Tim looks like right now.
Yeah.
He's a sweetie right there.
Of course.
Yeah.
They were the first two people I made and then I made.
No, that's not me.
This is me.
Yeah, that's me right there.
Outgoing charm.
Wow.
Wow.
I want to try it.
We should try to do it wherever.
Yeah.
I'd love to import your guys to the island.
Yeah.
And these came out roger just from the quiz for you.
Yeah.
Yeah.
Pretty much.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Also, when you are cycling through the same few things every time.
I think that's kind of the general beer.
I would guess when I'm getting through this preview, right?
Where it's like, I did see a lot of things like repeating, right?
Even though we star right there, right?
Yeah.
For sure.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
You and I are doing the same thing, but also just in general, like, yeah, it's like you get something new.
Okay.
It's the new channel.
They come up.
They say the same.
Not the same thing.
And I think your mileage will vary when it comes to
how much you love making knees.
And I think that's gonna be the kind of core of this, right?
If you love making knees and you wanna make everybody
in your life and you have that ambition,
fuck yeah, this is definitely your video game.
If you are somebody that maybe is sort of like me,
that's like, oh, I like it, but like, at certain point,
I'm not trying to get my fourth cousin
and try to make them perfect.
Like, that's not interesting to me.
Then I do think you might have an issue
when you get into like the larger what I assume
is a lot of knees.
We've seen it in the fucking, in the direct.
You can put a lot, a whole apartment buildings
of these things, right?
Like, I'm fearful when I get to that,
will I have that same juice and energy
to make a bunch of people and you know,
start making Peter Griffin.
That is the question for me too off this preview.
I'm so hot and I had such a great time.
But yeah, will this last me,
I'm intensely playing it every day
or is it I checking it every day?
And then I didn't even know what the,
I mean, I watched, I think we did a lot of reacts
to the Tomodachi life thing.
I've forgotten so much of it, thank God.
So like, am I, when there's an apartment building
and there are dozens, I guess,
of me's to worry about, like,
am I actually checking in and caring that I have to do this
or can I just tell them to fucking feed themselves
or whatever it's going to be?
Yeah, so yeah, and you had these fun moments where yeah,
just Tim's just laying on the floor.
It's like, what's going on?
And this, yeah, way too much.
Yes.
Every so often, so many's down,
you can, but it's a chance to bring them together
to get a French, I get it.
But whatever this activity slash kickoff move is,
I wish there was more of these.
Okay.
I don't want to keep doing this all the time.
Well, we've talked a lot about the me's
and you guys have gotten me kind of excited about this,
which I can't wait to dive in more.
And what I want to do is after the commercial break,
we're going to come back, we're going to get
into viewer questions and we're going to start talking
about the island life itself, creating the island,
what other fun stuff you can do with customizing
and making you your own right afterwards from our sponsors.
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Welcome back everyone.
So excited to dive a little bit deeper in this.
Like I said, Roger, I came in here apprehensive.
Very.
Now you got me on the hook.
And the question will be why?
And we'll talk about it at the end.
I want to say for the end, because there's so much right now.
Animal Crossing, just got to switch to update.
Hope Copia has taken over the world.
Now you're giving me another slice of life,
create a life sim on my Nintendo Switch.
And there's just so much.
But the more you talk about it,
the more I get interested when it's like,
oh, well, when I fall off Pocopia
and I'm ready for another one,
this seems like it's the perfect answer, right?
I'm already struggling to balance Pocopia,
the dream of returning to animal crossing,
plus a thousand other games, right?
Like these are games they usually take up a lot of my life.
So it's like when you say why?
It's like, well, Pocopia takes up 90% of my day right now.
This one almost feels like it's so many ways like,
stick with me.
Let me go for a little bit.
It feels like you are the writer,
maybe director of a TV show.
And I think that's where the Sims comparison is apt.
Where it is, yeah, you're making the people,
but then they come to you and like,
what should my catchphrase be?
And then like, you know, when you unlock a quirk,
like for Stone Cold, right?
Like there's one in there that's called
the rodeo walk or cowboy walk.
And I gave it to, so actually walks like Stone Cold,
you know what I mean?
And like I was like, damn, like you're,
you are going in, giving them turns of phrases,
connecting them to people, giving them quirks.
You know, Taylor Swift at one point,
I gave her the gift of a guitar.
You know, like you're going in and giving them
these little things that then you sit back
and watch play out rather than be a participant in
necessarily.
And I don't think from what we've done,
it doesn't seem like when they get hungry,
I'm super punished for it or something like that.
It's like they're hungry and that would increase their happiness
and that would give me the thing to fill in their meter
to get them their next quirk or whatever,
or give me the thing to fill in the arch and like,
but it's not like I'm, it's not like,
it doesn't have the intensity of a diner dash
or an overcooked when something's on fire.
Like I need to give that my attention right away.
And so I really feel like they're all,
there's the root tree of cozy games,
slash life, similar, whatever,
but these are in this branching off
in different directions from all of those.
Where Pocopia feels like a job.
Pocopia, I know when I sit down to play,
I need to do this, I need to do that,
I need to brace it through this,
I need to make more habitats, I love that.
Whereas this one I really, in the preview felt like,
man, this is a kickin' on and laugh at what's happening
in the world.
And that's where you get me, Greg,
because yeah, Pocopia feels like I got a time skip,
I got to get going because I have so many tasks to do.
I like the idea of kind of playing God,
or like what I did with the Sims with Andy and Nick,
of like just watching, being that person,
of like, I'm the director,
let's see what kind of shenanigans we can get into.
That's kind of swaying me of like,
now you're getting my interest going in.
Yeah, I'm definitely like in that weird place
with Pocopia right now, where I enjoy it,
but I am just, there's too much going on right now,
and I just don't know if I'm built like that.
But this was such a good, you know,
a moment of like I breathe out a little bit, right?
I can just have fun, and I can just put, again,
this is a extension of the me creator,
and I think that that is the best way to describe this game,
is that it's the me creator,
but now you can do it with so many different people,
and you can actually have them hang out, right?
I think that that is the base level of this game,
and again, if that speaks to you, then this is for you.
I think that's the idea, right?
If that speaks to you, and that creative outlet speaks to you,
where it is the idea of going in,
and every day the shop updates,
and you have new food to find out if they love it,
like it or low that you have new outfits to find
that you buy to keep in your collection,
so when somebody wants it or whatever,
somebody said it's crazy, Greg hasn't made a ghost buster yet, right?
And I'm like, I thought about making an egon,
but I'm trying to diversify the island,
I don't want just another dude with glasses,
but today, you know,
or when yesterday we were playing the preview,
when I jumped in there, and there were overalls in there
that had splotches of paint on them that were green,
you know, I bought that chicken,
and I'm going to give that to me as a ghost buster,
and that's the idea of like laying it out that way.
And, you know, we haven't talked about it,
but eventually what is it called, Palatown?
The Palat House, yeah.
You went like a Palatown.
I was just saying Palatown from Palatown.
It's on my mind, it's on my mind.
Palatown House, where you go in,
and this is where you can draw just like an animal crossing,
make your own designs for shirts and cool.
You can draw food and stuff to give out.
And it's like, you see all the machinations here working
where it's like, this is the thing when you come back to it
after putting it down,
and everybody's going to be wearing the shirt
or put on the thing or eating the food,
or what, it's going to be interesting to see how
everyone's islands, world's lives evolved.
So when you sit down and look at somebody else,
they're like, oh my God, you put the stuff over there,
and these people are in a relationship
and they're mad at this.
And the Palat House stuff is really freaking cool.
We can only talk about the tutorial side of it,
but it starts off with food,
and you can draw your own food,
and the cooler part about that is that you can really design
in the back end what that food is, right?
So for instance, they have a can, right?
It's one of the templates, and I made Diet Coke,
and I literally had text, and you have a text thing,
it's very in-depth, and I can't imagine how people
can actually do it with,
because you can use the touch pad,
so you can get no touch cream rather,
so you can get in there and really go crazy.
But I made Diet Coke, and I literally call it Diet Coke,
and then you go in the back end and say,
what is this, a beverage?
It's a cold beverage, and it's sweet,
and it's like, and literally all those things
connect together, we're now someone that is more,
like Leans, who like sweet things in the game,
and in real life, she loves Diet Coke,
and she drinks it, and it says likes Diet Coke,
because her number one thing,
it's super cool that you can have all of that stuff
and really get in the back, and that's what's so interesting
about this, it is sort of like non-entend,
that the fact that they give you so many layers
of interaction with all this stuff,
and it doesn't, because I feel like they would have just,
oh, you can draw the thing, and then, yeah,
it's generic food number five,
but the fact that you can make all of these things
interact with these people in unique ways,
is really deep, that stuff is really deep.
I know you guys just did the preview,
but yeah, I mean, of course the mind goes to,
am I importing Greg's stuff so I can have them,
just like we did with Olive Party and so many others,
kabobs making t-shirts and animal crossing,
will we get to that, where it is?
Hey, Greg made this design, I wanted a mind.
I hope so, my preview is just yesterday,
so I didn't have a chance to kick the tires
and everything and run through it.
Do you know anything about a multiplayer at all?
Of like, am I coming to your island,
or people coming to your island?
Is it a big single play on there,
but I can't get enough of the chance yesterday,
am I going to be in a limited time with it?
But you know, that's just fun.
Let's keep it moving, because Yeltsin writes in and says,
so is the whole point to have me interact,
and I think we've talked about that watching the show play out,
but there is more than just the me's.
There is an island here, so you're decorating,
rebuilding an island, adding shops, adding houses.
What does that look like?
How does that play?
So the best way I can strive it is how basic it is,
and at least in the tutorial in our preview,
is that you, I'm walking around, Tim looks at me and he's sad.
I'm like, what's going on to him?
He's like, I really need some street lamps.
So okay, Tim, cool, what do you need me to do?
Give me 25 bucks and then they just,
boo, boo, boo, all the street lamps turn on
in the island, right?
Like that's the level of just how basic it is in the very beginning,
but then eventually you can have the island builder
and start to kind of change things up,
but they make it very easy in the beginning,
where it's like, this is not part of this.
Like this is, you do not need to worry about the layout of this island,
we will do it all for you, and then you can build on top.
Yeah, I saw that in the 22 minute preview,
it was very interesting, clicked on to me and was like,
hey, this is what I need, and it quickly showed you like,
here's just the plants that she wants on this island,
and you just click it in there there.
I thought that was really interesting and cool.
I also like that you can build onto the island
and make the island look however you wanted.
People are doing that.
You'll have the customization of building parks
and stuff inside of it.
So yeah, I guess money wise, what does that look like?
Don't you have infinite money glitch?
No, no, no, no.
So when you go and do something to make your people happy,
they give you money on top of the XP they're filling in.
And money comes from what, in that preview yesterday,
quickly, you know what I mean?
Where it was like, I didn't, I wasn't hurting,
I didn't bottom out.
There's a couple other ways you'll come across cash
as you do it or whatever, and everything's appropriately enough price.
But it's like, you know, you're spending money on the food
to get the food to come give them the food,
which makes them happy that they're eating food
and then they give you more money.
And you do this whole thing.
And then you do the same thing with clothes, you give them the clothes.
There's always chance you give them clothes
they don't like the clothes, but yeah.
So it's a shopping spree of buying all these things yesterday.
So we're buying clothes and you're just giving them
to whatever me character you want.
You can make them.
Is it just one set or is it everybody can have that copy page?
No, you it's one set.
Once you give it to a character, they own that thing.
And you could buy it again from the shop or whatever, but it's there.
And then you also get the option of like showing up and they'll be like,
hey, I want to look, I want to look, I don't even know professional
or whatever, because you saw Greg in a suit.
I put him in a suit when he wanted to change the clothes.
It was like, great, this is awesome.
But then Stone Cold wanted an outfit change.
And I was like, no, you look good.
How you are is like, okay, then I look good.
It was like, you know, it wasn't forcing me to change it off that.
Yeah. And also they each of these me's have their own like wardrobe.
So you give them multiple and they'll just keep it and they'll cycle
with it, which I think is pretty fun.
Shop, what was that like that that's updating daily with different items?
Was there a lot of items to choose from or is it three or four?
And then you wait every other day, what does that look like?
It's every updating daily.
So they have the main roster of things and they have a daily shop area that's
re going and it gets kind of wacky as you see in the direct like that.
Like, you know, there's alien stuff.
There's like a cop car like there's an avocado.
Like you can go nutty with it and really have a lot of fun there.
And I think that's a lot of the daily stuff is focusing on some of that
weirdness there.
But yeah, that's that's how they do that there when it comes to building and
also the shop.
Is this something where you think players out there will be time skipping and
getting it moving fast or is it like you talked about at the beginning?
It is more click and it's instantly there, right?
So like, yeah, for what does that look like?
I mean, it's hard to say off of the preview I played because Roger had a
little bit longer than I did, but like building isn't locked like animal crossing
of like, no, you can't do this until, you know, we got to build the thing.
And yet, no, it's like, that's basically just your island's level.
Okay.
So if you were just coming in and making people happy and be able to do
everything you want, that should be able to go, go, go when you're able to
get the next thing and keep going and find out what happens from me on there.
It's more than if you were like, oh, I don't like any of these items in the
shop.
I want to skip to the next day.
I guess, but I don't think I feel like with the ability and as I touched it
just for the tutorial, like you're talking about, yeah, do you jump in and create
items in the store?
They're the palette thing.
There's a chance there for getting around that and doing it.
But it didn't, that didn't strike me as the vibe.
Okay.
Again, it was like in an easy, easy, it is to move things around in how, you
know, how much stuff there was to like, this is another game where I see people
in the past.
You're like, oh, man, I don't see.
It's more like the Sims and Animal Crossing.
We can argue about that all day, but it is the idea of meeting the needs of your
residents, which are quirky and have different things, which I appreciate and I've
talked about.
I didn't appreciate about new horizons.
But then it's also the idea of this is to collect them all and fill out the catalog
animal crossing style of I need, I'm buying things in the shop.
I don't want right now, but I know eventually some, I'm going to want to put some of
you this fridge needs outfit.
No, it ain't actually hitting the vibe right now, but someone's going to wear this
bottom.
You're like hoarding all this stuff.
Yeah.
How about houses?
What does those look like?
Is there a number of different house styles on the outside?
What does it look like?
Inside?
How do I organize it and clean it up, make it look nice inside with different decorations?
Yeah.
What are you putting in there?
Is it Animal Crossing and Polkopia or something more?
We're scratching the surface right now in this preview, is what I would say.
Where it is, the idea that what you're seeing right now in the background here for
Alice's thing, Kevin was just showing you.
This is one of the pre-fab deals where when your character wants a new house, you can go,
you can go to the RNC, you want to go TNC, Renault Home Supply, and you can buy these pre-fab
ones that are there.
There's a set that are always there, then there's daily's there as well that you can
only get.
Okay.
You come in, you slam them down there.
Kevin, just hit play for a second, because we have this here there, and then you put
down this what you want, and I think you can go in and do it.
You can have a blank slate.
I think you can go do it.
I didn't screw with it yesterday.
I just did this.
Then similar what you're talking about, when we leave Alice's house here in one second
Positkev, you see those houses in the back.
Those are the house vibes right now.
Right now.
That's wrong, Kevin.
What Roger's talking about from the trailer that I already forgot about of an apartment
building.
I assume, please throw back up, Kevin, that you're going to go from those three houses
to a million different structures and changes.
Almost Sim City-esque, when we started putting on biome, the giant, whatever they called
them.
I guess they were biomes.
I mean, I'm talking about my O-domes.
Like I think you're going to get there, but right now that's where you're starting.
But even like the flowers, I'm like, oh, that's a good, I have weeds.
I only have weeds on my island right now, and I need to get flowers and put them somewhere.
Yeah.
It looks like it looks like all kind of the same house here, just different colors on this
video right now.
You can go in from TNC and do that there, and say, hey, I want to color this one, just
color change that.
Yeah.
And again, I think with that palette thing, I think you're going to be able to redesign
stuff there.
But again, worth the tip of the iceberg right now.
How about creating the island?
We saw streets, roads, lamps, parks, every item under the sun, type vibe here.
Sure.
So streets, roads, concrete, grass, all that.
It's available from the get-go.
I assume, I think so because I don't make the layout there.
I don't remember getting a paying for it from the name of the game cache or whatever.
And yeah, you can go and change it when I love about it again as much as I love Animal
Crossing.
I mean, this is just a painting tool, right, where it's like, I'm painting underneath
the buildings.
So I want, I, I, you know, they laid out similar to what Roger's talking about at some
point.
We'll say, Jen, maybe it was Ben was like, hey, be really cool.
If we had like sidewalks connected and they, I'm like, show me your vision.
They showed us like, good, approved and they did it.
And then it was, as I added more stuff in, I'm like, oh, well, now you're just on grass,
but that's on concrete that I fucked myself.
No, I didn't go in there.
Text select.
They have the option of like the one square, the four squares, the giant square.
So it's like, it wants you to go in and fucking move things around and not feel punished
and not feel time spent.
You have to pay for the trees and pay for the plants you want to put down or whatever.
But again, they all seem nominal fees.
And I assume as we all play in this game and you really get into that level, you'd have
so much cash, you wouldn't matter.
If I want to go to something that I think is a little bit more negative for me is that
I don't love how they have trickled out the activities or the things that you can
type in for your me's to talk about.
So in my preview of having six people really putting some time into this game, I only got
like two or three activities where they gave me this prompt of like, hey, this person's
talking to this person, what should I talk about?
And then I get to type in something, right?
So I have two things on my island.
I have gaming and I have a hot dog eating contest.
That is it.
That's only the two things that they are.
I'm chickening you.
So we only have two things and it's kind of frustrating when you do get to this whole
thing where this game is like Mad Libs, right?
Where it should be fill in the blank, oh my god, the me maw, which is an old lady, random
old lady that I have on my island is literally just a random old lady just to be there talking
to Tim.
All they're going to do is either talking about gaming or hot dog eating contest.
And it's like, oof, I do wish that every single time you have a new me, they give you
the opportunity to put a word, because I think that that's the fun, right?
It's having this random word generator essentially that's like, okay, I said a bunch of things.
Oh, man, me maw is talking about fucking Sonic with me and so how funny would that be,
right?
Do you think it's because we're limited to just these six maybe, but even that is a baseline
thing of like, I do think that they should be ramping it up every single time you see
a me like, I think that we should have, you know, six, seven, eight activities because
I don't think that takes away from anything.
I do want to have a plethora of things for them to talk about.
So yeah, I think that is a baseline criticism that I have that I don't think they would patch.
I think we're so.
I'll be, when we keep going and get review and roll on, I'll be sure to see if it evolves
because yeah, to your point, like, even the clip there, I forgot that I put my catchphrases
beyond.
I don't feel like I've seen Greg.
You say that a lot.
And then I forgot about putting in chicken, we eaten competition because I haven't seen
him discuss that.
But I've had the Pokemon thing I showed here and I've seen that come off the date night
conversation with Jen.
It'll be interesting.
Yeah, as you keep going, I wish further it goes.
Let's jump into a couple of super chats here.
Mob writes and it says, I love the 3DS games.
Only issue I had was once your knees had no problems to solve, you had to stop for the
day.
But the building and new relationship options should help.
Don't sleep on this game.
Please.
Yeah.
I did not yesterday run out of anything to do.
I was wondering if that would happen and even when it would be all quiet on the western
front, I would go tinker with something and then come back to the main home screen where
it had the thing and I would have a one or a two and yellow now they're like, oh shit,
I got to go do that.
I got to go see what they want.
Yeah.
Sure.
Jen says switch two got animal crossing, New Horizons, Pocopia and now this within a few
months of each other, is this a backup for Nintendo for those who could not afford a switch
two?
Ah, so if you couldn't buy, yeah, I see if you couldn't get Pocopia, so many people have
screamed and shouted about, perhaps I do think it is a dangerous move putting them this
close together.
I don't think it'll like, you know, this is a quirky game, it's a different game.
But bigger problem I have, which is changing from the subject.
So to be clear, maybe, sure, I think whatever, I think the intent, I think, even though
again, I'm making illusions and connecting them to different games, they do feel all
three of those games.
As somebody who's played all three of them this year, feel dramatically different and
I think scratch different parts of my itch when I come to gaming, you want to play something
right?
The bigger problem I have is something that we talked about at announcement of this and
now that we're here with preview, what a fucking mistake to lock people from being able to
share their media, their media, their media of social media.
So I put it in the dock, if you have it, if you want to bring it up, if you're in the
dock, right?
There is, of course, it's an article, but when we originally saw the direct for Tom, Tom
a dodgy life, we were all like, oh, my God, that's awesome, blah, blah.
And then almost immediately there was a headline started rolling, right?
We're looking off Tom Phillips at IGN fans to cry, heavy image sharing restrictions for
Tom a dodgy life, living the dream that Nintendo says are necessary to ensure fun and save
gameplay.
I'll give you two paragraphs.
Following the conclusion of today's Tom Tom a dodgy life, living the dream, the intended
direct, the company posted an unusual statement to its support website, announcing that quote
unquote limits would be placed on the ability to share screenshots from the upcoming social
sim to ensure quote, the world's players create remain fun and safe and the game can be
enjoyed comfortably by all players end quote.
While Nintendo's English language statement does not go into further detail, the company's
Japanese support site has stated that this entails a block on the ability to directly share
screenshots to social media or to a smartphone, though sharing gameplay via game chat will
be allowed.
So what that means is everything I just showed you, all the screen grabs, all the cute things,
blessing on the ground, me chasing blessing, having a great time, right?
Those are stuck on your switch too, like you can't send those to your phone.
You can't, you can't natively post them to social media, like Nintendo clearly doing
this because obviously people are going to make obscene island and they're going to put
Hitler talking Obama on it and yada, yada, yada, and it's like, that's the fucking game,
period.
Like all they are doing here is locking out what I think would be the droves of normal
people who would be sharing funny clips of their grandma and their mom, whatever Abraham
Lincoln.
The game is sharing these stupid goofy situations.
So why to lock out doing that, I think think of fucking talking about Bulbasaur saying,
let's get humid.
Like, this is the power of sharing your games and having that being easy option.
Yeah.
And so you're locking it down where only obviously so many of us stream and do stuff,
we'll have stuff up, but like the people who want to make the Hitler content are the
ones who are going to be the ones who are, I'm motivated to sit down at OBS and get
it.
Yeah, that's not what I was going to say.
I feel like you're making the situation worse where you, you're only going to serve
it back.
The kick streamers, they have, they have OBS and they're able to set that up and they're
able to do all the awful racist shit, right?
But the normal people, they're just going to be like, oh, I made my friend Luzzi and
she's doing this.
So how funny is that?
Like that's, I really, it's silly.
The amount of stuff I clip and want to share and how frustrating it was for the thumbnail
of the episode you're watching me and Roger to take phone screenshots.
We took our phone out and took photos of the screen to share it to get, it's like, what
are you doing?
Like I think that is going to be the tail here where I think this game could broadly appeal
to a bunch of people who are like, I really want to make goofy ass shit.
Yeah.
But I think, like what I just showed you here and I was like, if that doesn't look awesome
to you, like I think you look at a screenshot, like, well, it's not voice.
No, it's voice.
And it's goofy and you change the voices and make the pitches and do the stuff like stupid.
I do think that despite it all, this game isn't going to succeed.
I mean, yeah, it's going to be bigger.
I mean, it could be bigger.
Yeah.
Yeah, that's good.
That's a great point.
That's a great point.
But I do.
Yeah.
I mean, seeing the video and watching the screenshots, gotten me completely over the fence
now.
Like I would firmly, when I walked in, I said, what is this?
What are we even talking about this for?
And now I'm over here like, wow, that does seem exciting.
You guys got to stream this.
And creative.
This has got to be molded.
You didn't show me that I wouldn't have been in done this.
So yeah, that is too bad.
Do you think they move it all on that Greg or do you think they firmly stand strong on
this?
I think they probably firmly stand strong on it.
I don't think it's like something solid Python.
Greg, can you import them from your SD cards, your PC?
Yes, I don't have an SD card because there are a million dollars and I don't need one.
And that's a fucking problem.
Oh my God.
That's exactly.
I could also plug my dock into OBS and do all this shit.
No.
Like with the one dock in the office was in here for the bit here.
So we're taking screenshots of our phone out there or what should happen is I should
just press the simple share button.
You're not using the Nintendo app in this.
It's amazing.
When I fucking screenshot in there, there it's on the right there on social media.
Like it's dumb.
No, I don't think they'll do it.
I don't think they're worried about it to that level.
And they shouldn't.
Again, you guys were talking about before.
What is the DS version of the cell?
Oh, I forget.
It's the 11th highest selling 3DS game.
And also someone pointed out I was looking at a red thread of just how well this game
is doing.
Like this game is like outpacing every other Nintendo game when it comes to social media.
Like from terms of the official Nintendo account, like the amount of likes and reachweets
like people are kind of hungry for this game.
So I mean, well, yeah, it's like take everything, you know, we said it off there, but it's
so much fun to fuck around me again.
Yes.
If you're not, if you're so young, you don't remember what a joy it was to turn on your
me or your we and go to the me plaza and just take the brother around and make me
is in your sweats too.
I don't even know how to do it.
Yeah, I know exactly.
Don't get me started on that shit.
You know what I mean?
It's just like damn.
That's common that I can get this game and it's going to sound like an insult, but it's
not like this would be the greatest like pack in the video game ever made.
You know, like if the switch to where to be like, Hey, listen, this is what it is.
This is the souped up me version and it would be incredible.
But the fact that this game is coming out for 60 bucks, like you can make your own value
of subjects.
I think this is worth it.
I'm very excited for it.
Okay.
Well, let's let's end this show on a positive note.
Let's talk about it.
This will be the first release in the series in over 10 years.
So a lot of people will be jumping in.
It launches April 16th, 2026 on switch one and two.
So everyone has a chance to play Roger Greg, give me some closing thoughts on this one.
The end of your preview.
Are you excited to be there day one?
Would you encourage fans to check this out day one?
Let's give them one final closing thought here.
I was just so happy just over the moon playing this playing this preview, like just smiling
every time I would see lions to say something silly, you know, Tim walk over randomly, get
mad at lands.
All these silly dumb things are happening this game.
It is, it is right for so many great fun moments that mean a lot to you, but also can mean
a lot to your friends as well.
So yeah, I think this is a great social experience.
Even if you are just playing solo, like I am very, very excited for it.
And there is gay marriage.
There's a gay relationships in this.
So yeah, we want everybody we want.
We can close the loop.
I was chasing this.
I was chasing the story.
So many years ago.
Since I was a kid.
It is his wood panel based.
Maybe YouTube videos about a game I didn't even know.
I'm incredibly excited for this mic.
Yeah.
I think this is going to deliver something that even though we're right after Pocopie,
we're right after Animal Crossing switch to, I think it's going to just deliver something
special.
Well, I'm impressed.
I'm leaving this preview with a smile on my face.
I came in very, heels down no way.
Now I'm like, man, I really want to create a bunch of these guys and let them walk out
a week of kind of.
I mean, we have it on the calendar right now.
We're going to put Andy in a room.
You're going to have to make everybody a kind of fun.
So and maybe some of y'all out there.
So we'll let you.
That is your preview for Tomadachi life, living the dream, releasing April 16th.
So right around the corner here, let us know in the comments down below, are you jumping
in day one?
Are you waiting once you burn out of Pocopie and Animal Crossing?
Where you at with this game?
And of course, we will see this game launch in April 16th and hopefully see you there
for some fun live streams.
If you're watching live on Twitch, not YouTube, you don't got to go anywhere with switching
over to a kind of funny podcast.
I'm back.
Right now.
And then Mike and Nick with an afternoon stream.
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Kinda Funny Gamescast: Video Game Podcast
