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We gather here tonight to bring women back to their rightful place.
The Testaments, a new Hulu original series,
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What's the new Hulu original series, the Testaments?
Streaming on Hulu and Hulu on Disney Plus for vinyl subscribers, terms apply.
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It's the one you've been waiting for.
What's up, everybody?
Welcome to the kind of funny games cast for Friday, April 17th, 2026.
I'm one of your host Greg Miller alongside Forbes 30 under 30,
AKA New York Game Awards nominated AKA Sabrina Carpenter's husband,
in Tomo.g. life, living in the dream.
It's blessing at EOA Junior.
Good day, Greg.
Good day. How are you?
Doing well.
You had a good games cast out there or games daily out there.
Thank you.
A lot of people, I posted the Sabrina Carpenter wedding
at my Instagram story,
you know, mentioning that you know,
my boss making put me in a wedding in a little video game.
He made me into the bus there.
Oh, well, you know, I said I let it slide.
Sabrina.
So I let it slide.
Got a lot of good replies.
My story is yeah, a lot of people shocked.
About what happens in this office.
Well, then I'm a there that you and I would put you on that high level
that I would make sure you and Sabrina Carpenter can fall in love.
I mean, that's the world I want.
So can we talk about a friend of the show?
Oh, can we talk about a message?
I said you, Tim Gettys, you'll enjoy this the most.
Of course, Forbes 30 under 30 AKA Samir is daddy.
That's all I really can't.
I do you like this too, eventually.
But yesterday, of course, yeah, I put up this Instagram post,
Instagram.com slash game over.
Go over there.
Enjoy my content.
It starts with the video of
blessings Sabrina Carpenter getting married.
Then goes through many, many different things.
Wake up this morning, Tim.
Rub my little eyes.
Open up my Instagram DMs and friend of the show.
Our friend, Tim.
Grammy nominated artist, Tim.
Cisco.
Yeah, the dragon messaged me at 4 a.m.
His time and said,
did he really get married?
And he does a smiley mojino little shrug.
I don't like now, Cisco.
It was just the joke.
He did really get married.
Nor did he really marry Sabrina Carpenter.
I love it.
Would have been bigger news this.
The dragon so much.
Let's go.
And of course, they span a heart-to-throb.
Texas tree.
Latino.
He clippin' heads.
Ribbon strands.
He's going to gotten his head shot.
And it's not trifle.
From twitch.tv.
Antiquities.
Just going to be creating stuff here.
I know you guys got a podcast,
dude, but we have a lot of listed.
We are.
We have a stream coming up soon.
Oh, it's very important.
Continuing.
Part two.
Yeah, yeah, very much so.
We're continuing the creating the kind of funny,
the spare bedroom of big developments
last night in the world of Tomodachi life.
There it is.
Oh, wow.
Good friends, Tim.
Have become good friend.
I like it.
I like it.
They had to find a topic of conversation.
What do you have a common ground on?
And I know that the only time that I hear
Mike talked to Tim about anything
that isn't work related.
It's usually Nintendo.
I decided to have them talk about it.
Slime, who's Game Doors?
I like that.
I was going to be Koji Kondo.
Who the fuck's Miyamoto?
Who's this Koji Kondo?
But I decided to give him Koji,
or to give Miyamoto.
So that's what you all bonded on.
And it turns out you know Miyamoto.
I didn't know that.
Yeah, best friend.
In the game, he said,
I like to talk about Miyamoto.
You know, we hang out all the time.
Wow.
Now you got to make a Miyamoto for the island.
Yeah, he's going to definitely drop in soon.
Yeah, I appreciate that.
Yes, of course, Andy.
And I started our Tomo Dachie life,
living the dream spare bedroom island yesterday on stream.
And Andy, of course,
being the perfectionist and artist he is,
got through one and a half mese
trying to make everyone in the office.
So he asked if today, during the how to fix Nintendo,
he could make more mese.
And we said, go for it.
Go for it, Andy.
You live your dream.
Because I need to say this real quick, though.
And I was saying it.
Great review from me on Tomo Dachie life
with Andy hosting.
Thank you.
A great one.
You got definitely just that out.
I was watching Andy make me yesterday.
And he nailed it definitely like by the end of it.
But he came in after games daily
and he was like, can I take a picture of you for this?
Yeah, just like a reference picture.
So I just look straight face at the camera.
No smile.
No big eyes.
Just like, like honestly,
like the most boring picture of me,
I think I've ever taken.
When you asked me to take a thumbnail picture,
my mouth's open.
Yeah, you don't know me.
I'm so good.
I react to photos.
Yeah, right.
But it's like, no, I just gave you a straight picture.
And then when I saw you make them,
I was like, yeah, you nailed that picture.
I'm like, but that's, I feel like that's not me.
And then you, you looked at it and you looked at me
and you showed me like, no, this is you.
And I'm like, wow, wow.
Like do you all think that I'm just like that dead in the eyes?
Like the love and spark that I used to have is just gone.
Well, how do you feel about Roger's version of you,
which is you on, you need a haircut day?
Okay.
See, but at least I'm happy.
Yeah, I appreciate that.
I believe Andy's looked more like him.
Have any friends, but you can see there.
Tim's hair down.
I think Roger did this one very much in the middle of the baby.
You know, okay, this was the Samir storm, as he called it.
I like that.
Yeah, cool.
If you didn't know, but this is the kind of funny games,
guys, each and every week, we,
the weekday shit, we run you through the biggest topics
in video games, whether they be reviews previews
or just topics we need to talk about.
If you like that, be part of the show.
Live as we go with your youtube.com slash kind of funny games.
Super chats, you can write in, be part of the show
and help us fix Nintendo.
We already have so many super chats about this.
Thank you so much.
We'll make sure we dive into them as we go.
Remember, of course, pick a membership.
If you love what we do, YouTube, Patreon, Twitch, Spotify.
You can go there, get everything ad free,
get your daily dose of me, get good karma,
but I'll tell you about all of that later.
Thank you, bitch ass Brian.
Forgive me.
That's a great, I love that name.
I love it.
I love seeing bitch ass Brian job by the stream.
Of course, we love seeing bitch ass Brian in this chat,
but we also love seeing our Patreon producers
on patreon.com slash kind of funny.
So thank you, Carl Jacobs, Omega Buster,
and Delaney, the Psalm twining.
For now, let's begin the show with what is
and forever will be topic of the show.
Tots, tots, tots, tots, tots, tots, tots, tots.
We, of course, flew higher
than anybody could ever possibly imagine
what all team was going.
Record numbers, record success.
Nobody could believe what they were saying.
And we did a great segment called how to fix kind of funny,
how to fix PlayStation, how to fix Xbox.
And then when inevitably it should have been how to fix
Nintendo came around, we did something else
and the check out really, really mad at us
because they weren't paying attention.
But we couldn't do how to fix Nintendo
without our number one Nintendo fan, Tim Gettys.
Hello, Tim. How are you?
Very biased.
Yeah. Oh, yeah.
How are you, how did we do on fixing PlayStation Xbox?
Well, I will say I'm sitting there watching all
that those shows, right?
And I'm looking at the YouTube channel and I'm like,
how does this channel survive off of 12,000 people?
Yeah, yeah, yeah.
There's no way that people would have a place to say
let's go.
No, those episodes were definitely some of my favorites watching
because I was on the edge of my seat like,
oh, let me in there.
Let me in there.
I got things to say.
And I feel like that's great, right?
I'm just like activating people.
But no, I thought those were both very, very good episodes.
The Mike episode probably should have been two different episodes.
Mike kind of pitching with his PowerPoint
and then you all have the conversation.
But that's just because I was enjoying the content so much
that I wanted more.
You know how Mike is now?
You know, you can't, if we would have done that,
he would have put an napkin on it,
he would have even done it before.
My favorite thing about Mike,
and there's so much to love.
There's so much to question.
But it's like, I feel like there's no correct amount
of direction to give him.
Correct.
Because if you give him too much direction,
you're not going to get what you're looking for.
And if you don't give him enough direction,
it's not going to be what you're looking for.
You just got to take what you get.
You roll with it.
You know, I love it, though.
It's always good.
It's always the point, you know?
I'm not sure that he will.
He is.
Well, we're happy to have this panel together
to figure out how to fix Nintendo.
Of course, I think with some of the other ones,
this may be been more obvious,
but we will start with the same question.
We have asked it all of these.
Does Nintendo need fixing?
And Tim, since you're here,
and since we waited, kick me off.
I will kick you off saying that as a lifelong Nintendo fan
that has been through every era
that Nintendo needed fixing,
Nintendo does not need fixing in 2026.
Here here, podcast over.
You think they're doing everything as good as they possibly can?
No, no, no, no, no, no,
but does the need fixing yes or no?
I'm going no.
Obviously, lots of room for improvement.
But I do think that overall,
I am incredibly happy with where we're at.
And more than anything,
I'm like thrilled for the future.
I think we're in like such a great spot with a switch too,
that any issue I might have with the now,
I'm not concerned about,
because we're getting a later.
And it's about to come and not stop.
Okay.
Blessing out of you, yay.
Does Nintendo need fixing?
I mean, I wish I could be unique.
I wish I could be different, but no.
Like I,
again, fixing implies that something's broken.
Yeah.
And I don't look at Nintendo and go,
this is broken.
I look at Nintendo and go,
this is weird.
I look at it.
I look at Nintendo.
Yeah, I look at Nintendo.
I'm going to go, y'all,
y'all some freaks over there with how y'all do some business.
Like, what are we doing with XYZ thing?
What are we doing with like some of the features
that are available or aren't available on the switch?
What are we doing with putting out a game for $80?
You know what I mean?
I think there are plenty of places for improvement,
like Tim says, but I don't think the core.
I don't think the system of Nintendo is broken.
Andy, do you concur?
I do.
And I look at it from the standpoint that
Nintendo will always be them
in the best and worst ways.
And before the, before the Switch 2 comes out,
I think you've told me Nintendo is coming out
with a more powerful version of the Switch.
And it, and they're going to come out with a commercial
that puts the stats on the screen.
It's going to say like,
you know, faster frame rates and higher resolution.
And they're, and they're going to be launching
with the Mario Kart world.
I would have said, whoa, we are, we are changing.
Things are getting real different there.
They're like kind of almost doing exactly
what I've been wanting them to do and improve all this out.
And then the game came out and the console came out.
And they still kept a lot of the weirdness,
a lot of those WNDs, those weird Nintendo decisions.
And, and I kind of don't know if I,
I think I wouldn't rather have it any other way.
Like I, I love the mystery that they present.
And that at any moment, we're still talking about them,
podcast wise, and we go,
that would be the smartest decision to make, right?
And we go, yeah, but it's Nintendo.
So who knows?
And they always keep us on our toes, you know?
100%.
Yeah.
In this line of thinking, because I agree,
like, does Nintendo need fixing?
No, I don't think Nintendo's broken.
There's plenty of tweaks to go through.
Yes, I'm sure we're getting to the weeds on all that
and talk about their future.
I like this shot from the chat, okay?
Of course, so many super chats are coming in.
And thank you.
I'm going to currently working in the Twitch chat, though,
who says, yes, Nintendo needs fixing,
because their danger on the current course
is becoming complacent.
And I disagree, because I don't think the switch, too,
is them saying, cool, we nailed switch one,
and we're never going to change.
And this is what it is.
I think as we look at,
PlayStation 2 would agree with certain things,
like their live service push, etc.
Xbox as a company.
As we look at these other,
and you could throw in third party publishing
around that if you want the crazy ones
that are happening all over the place
in buyouts and closures and layoffs.
As we see the rest of the industry flounder in 2026,
you really see Nintendo able to sit there
and weather the storm and succeed,
even though we bring in a bunch of headlines,
which I will talking about,
whether or not what that means
in cutting production, yet, yet,
but it is the idea that Nintendo is like,
it isn't broken, don't fix it.
Let's give the audience what they say they want from us,
and it seems to be working to them.
Yeah, and I do kind of want to say this earlier
in the show than later,
because I do think it's an important kind of starting place
where there have been many moments
that Nintendo needed fixing.
And a lot of those times,
they would have one thing but not the other,
whether it's like they had the games,
but they didn't have the hardware,
or they had the hardware,
but the games were coming out at too slow a clip.
They had the first party games,
but they didn't have the third party games.
Like there's a lot of these different things,
or even it was just we're dividing
between our handheld and console side of things.
So Nintendo was delivering,
but only if you own two separate things,
and you were looking at them as one ecosystem,
even when they weren't, right?
Like as a Nintendo fan,
I had a great time during the Wii U and 3DS era,
but if you only had a Wii U,
if you only had a 3DS,
it's a little bit different, right?
That's a much bigger investment at that point.
But with where we're at now,
this is the first time since the GameCube era
that the Nintendo console is at any way having parity
with the rest of the gaming industry
in terms of tech and hardware.
When the Wii U came out,
that was the first jump for Nintendo 2HD,
which was playing catch up a whole generation
to PS3 and 360 going HD.
Then we're now at this point where,
when that was happening,
when Nintendo was 1080p, if even,
like 720p, 1080p, honestly,
like the jump to HD,
PS4 and Xbox One were pushing that, right?
And we're getting 4K,
and we're getting HDR,
we're getting all the, like the real focus on,
hey, we can move past 30 frames per second.
Like, what if we pushed more?
And back in the day,
there were 60 frames per second games,
but that being more of a focus
and really a way that modern games
are being designed around,
we are finally at a point that,
when you look at Nintendo, Xbox, PlayStation, Steam,
all of it, they're all playing
on the same base level standards
of where games are being designed.
And I think that that is,
honestly, the fix that was most necessary
across the board.
And you look at third party games,
which I think are the biggest reason
that that was necessary,
because Nintendo has always made incredible games
for its hardware with the power and limitations it had,
because those are the choices they made
to be able to sustain,
to be able to, like, ride out
when the industry problems were happening.
We're finally at a point that,
Resident Evil Requiem,
Pragmatta from Capcom,
are banger certified hits on the Switch
to day in date that they're releasing everywhere else,
and they play fantastic.
They don't play better than the other places,
but what I'm saying is,
they only have the Switch too,
they play amazing, right?
As somebody who reviewed Resident Evil Requiem,
right on the Switch too,
like, I don't regret that decision.
I don't go, oh man,
but I could have had even better hair,
which I could have, but it's like,
that didn't stop me.
The Switch was great.
And then you add Final Fantasy VII Remake Integrate,
which is a technically PS5 game,
the Integrate version,
but Final Fantasy VII remakes,
specifically PS4 generation,
we have rebirth coming out this summer.
That to me is going to be a big test of,
we now have a team that knows how to use the Switch hardware
and prove that they can make magic happen on this thing.
Can they pull off magic with a PS5 game, right?
I'm very interested.
Yeah.
And there's nothing that says complacency to me,
then like, there's no part of releasing
a physical virtual boy that says that they are complacent.
That's the weirdest shit ever, you know?
I think the complacent part is the part
that kind of blows my mind the most
as far as a word that you can use to describe Nintendo,
because I think they're anything but I,
I think the fact that Nintendo is the only gaming company
I still look at who treats their games
and their system like a toy.
And of course, it's gotten better,
it's gotten better as technology,
generation over generation,
but I still look at my Switch too
and I still get a toy fuel from it.
As I log in, as I play my games,
as I look at the games that they follow up on, right?
For me, when I think of complacency
and I might even take the work in places out of it, right?
When I think of what many big studios do,
it is, all right, let's continue to double down on IP
or whatever series that we have.
Of course, Nintendo does that,
but they move and shift with their IP in ways
where it's, the next Zelda is different from the last Zelda.
Like, when you look at what Zelda Breath of the Wild did
to change the Zelda formula, and it's like,
okay, cool, we nailed this, everybody loves it, it's great.
Now we're gonna make tiers of the kingdom
as the direct sequel follow up.
And we're gonna make it into a game
where you are building things
and taking, like, have sky islands.
It's such a different style of game.
That cares a lot of the same foundations,
but it's such a different style of game
where it's like, damn, y'all put play in the forefront
of like the way that you look at designing your games.
And for me, that's so important for a gaming company.
And I think that's why they continue
to make some of my favorite types of games.
And I think, you know, you stumble
to something I know Tim said,
the entire run of kind of funny and really resonates.
I think when you talk about it, right?
Is the fact that if you wanted to be a hater
on the outside and talk about,
well, Mario, Mario, in Zelda, and Matt, right?
Okay, you just have these same things
and you regurgitate them and do them over and over again.
It is that idea that most Mario games,
except for direct sequels, right,
are vastly different as you go.
Whether it be a 3D Mario, a 2D Mario,
it's doing something new with the idea
to bring Zelda into that suddenly, right?
And have it be that, okay, cool.
It is breath the wild,
which you think you have your head wrapper on.
Now it is tiers of the kingdom,
glue all this shit together in an erector set,
kind of thinking, go out there and do it.
That's awesome, Tim.
Yeah, and also, you know, the argument of like,
oh, it's just Mario and Zelda and all that stuff,
even taking a side to point you just made
that I absolutely agree with,
that's ignorant because Tomodachi Life just came out
and Pecopia.
And like, there's a type of Nintendo fan
that I think is in the forefront right now more than ever
that only wants Smash Bros. Mario and Zelda.
And if it's not those things, it's a waste.
And it's not an Nintendo game
and Nintendo is fucking up.
When you look at the things that they're putting out,
like, they're going all over the place.
And like, true Nintendo fans are eating really well
because they have a lot of amazing experiences to play.
We've got a fire in them coming out.
And I bet that it's going to be one
of the highest performing Fire Emblems ever
from a critical and sales perspective.
That's awesome.
They earned that.
They worked towards that since the 3DS.
You said, you know, true Nintendo fans are eating.
I really do think it's, you can sit there now and break that out
and just say video game fans
with the Nintendo Switch 2 are eating, right?
Again, while you've been gone to him,
I did this whole thing where, like, for four months,
all I played was my Switch with the exception of Skate.
And now we're at the point where there's
a bunch of different reviews happening
where I need to be on it.
But I would still be playing so many of these indies
that I'm reviewing or things I'm touching
and putting on the rock ally on the Switch 2.
If Switch 2 codes just didn't come in so late,
which is a, just the way it works with PR that clumps
Steam codes are way earlier so you get those.
So third party games that are on Switch 2.
Honestly, I'd probably pick and put on Switch 2
if it wasn't just for where we're at right now
in terms of our job and playing the game
and having the opinion.
But of course, our job, playing, having the opinion,
doing shows like this, where we rant and rave,
that's great, but we're all much dummies.
You know who's really smart?
Hmm.
Senior director and video game industry advisor
at Serkana, Matt Piscatella, of course,
as you may remember from the PlayStation show,
I reached out to Matt, of course,
who's Serkana, formerly NPD,
runs you through all the industry numbers each and every month
and asks him to give me his diagnosis on PlayStation.
I said, hey, Matt, why don't you do it again for Nintendo?
And he said, you sure give me short notice,
but I'll do it.
And I said, okay, I'm sorry.
Matt Piscatella writes, Nintendo is doomed.
Well, JK, Nintendo is just fine.
Nintendo is still out there doing Nintendo things.
Switch 2 is off to a great start.
The film and theme park efforts are doing incredibly well
and they're still making great and or weird games that sell.
The thing with Nintendo is that they've set such high
expectations that it's an incredibly high bar
and any game that isn't the biggest thing in the world
is considered by some a disappointment,
but that's ridiculous.
As long as Nintendo just continues being Nintendo,
it will be just fine.
The recent push in entertainment and theme parks
was such a smart move and its IP strength is unmatched.
So yeah, reset the doomed clock.
Obviously, if you're maybe not following games daily
as closely as some of you might say,
who's saying they're doomed?
Who's saying they're broken?
Over on Bloomberg, March 23rd, the headline read,
Nintendo cuts Switch 2 output by over 30% on weak US sales.
Nintendo is cutting back on the production
of Switch 2 after demand for the console
trailed the company's expectations
during the year and holiday season,
particularly in the US.
The company plans to make four million units of its flagship
diva, I'm sorry, four million units of its flagship
device this quarter, a third less than the six million
it had originally planned to produce.
With the reduced output rate,
set to continue in April.
There was context to this though
that some of the bigger places missed.
We go to GameSpot who added,
there is no denying the Switch 2 is crushing it.
Its sales in the US are pacing 45% ahead
of the original Switch over its first four months
in most consoles in history.
No data exists in a vacuum though
and the Switch 2 sales came in weaker than expected
in certain overseas markets for the last quarter.
Nintendo set in February.
Now, report from Bloomberg,
claim that they're cutting in bubble, blah, blah, blah.
I think it's bonkers to sit here and talk about,
not take away the bad news of it, right?
But just have that statement though,
it's 45% ahead of the Switch 1,
which was gangbusters and everybody was all about
because that was brand new.
And when we came up on Switch 2,
there was this conversation of is this device
a slightly better Switch going to be enough
to get people to go out and buy it and there you go.
Yeah, and the numbers that they're talking about
about it not hitting expectations
is because their expectations were wild.
And they remember they like redid them and added even more.
Yeah.
Having said all of that,
it's like I think that there is a lot here
where it's like when you look at their first year
of the Switch 2, there were,
I don't know if I want to call them mistakes,
but there were choices made that I think add to all of this.
And there was also things that they had to deal with
like the state of the world and the cost of things
and the tariffs and like remember that moment
where they announced the date for the Switch 2,
but they didn't announce the price because they couldn't,
you know, like that was crazy.
And I'll never forget, bless me and you in that elevator.
We were some of the first people to get our hands
in the Switch 2.
And there was, we just saw the presentation.
We're so damn excited and we're like, we have questions.
What's going on with the price?
What's going on with this?
And I forgot who it was,
but they walk in the elevator.
Dan Ryker.
Dan Ryker goes, Marikart World's $80.
Yeah.
And we're like, like a collector's edition.
And there's like, we're all of us.
Like a room, a elevator full of games media people,
one by one freaking the fuck out.
And it's like, I don't know that the conversation
has shook that.
You know what I mean?
Like that's just such a like a wild call for them
to make that Marikart World was $80.
And I think that's the type of thing that needs to be fixed.
There needs to be a refinement of the pricing of these games.
And at least a somewhere in it.
Some level of pattern that you can look at
and be like, okay, I understand why.
You might not agree with it
because I do think that there's a level of like,
if all of the games were 70
and that's just the standard.
And it's like, you're really telling me this Yoshi game's 70
and this game's 70.
It's like, well, the games are all 70.
But when it doesn't make any sense at all
that Marikart World's $80,
like I really would love any explanation on why.
I mean, but like we can infer the explanation, right?
I feel like deep down we know what it is.
It's the fact that Marikart World
will be the highest selling game on the system.
And they're trying to make whatever money they can out of it,
especially when we're looking at the tariffs
we're looking at possibly having to sacrifice some sales
because the price of the switch might go up, right?
Or trying to figure out, okay,
if we're going to continue to sell this at the base price,
where can we make more money elsewhere?
They're going to look at their highest selling game
and go, let's sell that for $10 more dollars.
I mean, yeah, look, I get that in terms of
I let's just make money.
That is something I think needs to be fixed
if we're talking about the sustainability of an Nintendo
and a respect towards the product and growth for the system
because the most important thing for the switch to in year one
and even year two is selling switch to's
so that when you put out 3D Mario,
it can sell 20, 30 million copies as opposed to 5 million copies
because that's where the money comes in.
But you're right, but I do think that that is the thing
that needs to be fixed.
Yeah.
Yeah, it's a fun one.
It's like, the only thing I look at with that, right,
is that we haven't gotten an $80 game since.
Correct me if I'm wrong.
From Nintendo, I know how to world two was at $1.80.
And then they say, you know what?
Sorry about that, don't worry about that.
What was that switch to additions are the one thing
which is what you're kind of like.
It is different, but I do think it's important to bring up
though because Nintendo are selling those
as $80 switch to games.
So it's like if you were buying them for the first time,
it doesn't really matter that it's like we know that
oh, they're adding this content to this content.
It's like they're charging you $80 for a game
that was already $20 cheaper on the switch one
because games were 60 that not 70.
So it's just getting, it's getting a little quick.
When complete additions have come out in the past,
it's never been a thing of I'm buying this complete
addition for $80.
It's usually cheaper.
Yeah, right.
Like most is maybe, it's maybe the $60 standard,
but yeah, you're trying to get it for cheaper.
But yeah, the fact that we've not gotten an $80 game since
does ease me a little bit.
Even though I do look at Pokemon and go,
that's probably the next one that's gonna be $80, right?
Like I think they're gonna look at their,
one of those games that are undeniable for us,
that people are gonna buy no matter what.
And maybe that's how we skirt around
having to raise the price of the switch too.
Cause I think they kind of look at the either or of,
we got to make money either from here or from here.
And we'd rather a couple of our highest selling games
make the money for us as opposed
to sacrifice the celebrity of the hardware.
I think they're gonna be in a wait and see period
to see how Sony and Xbox are affected by their price rises,
price increases.
And because they have some time until their next big first
party thing, right, whatever, whether it be Pokemon,
whether it be Mario or, you know,
I don't consider this rumored Ocarina remake or whatever,
or the rumored Star Fox thing to be.
Well, what?
Well, no, I, in terms of like being a brand new title,
like I don't, I thought that was a remake or,
well, I'm not going to be a remake.
Which one?
The Star Fox one?
Star Fox can be.
Oh, okay, I didn't.
But I also don't think Star Fox is gonna be system seller.
Oh, of course.
Yeah, hopefully.
Hopefully.
I think they're in a point right now where
they, they're not struggling, they're not desperate.
They're not freaking out too much.
But they go, does, do Sony PlayStation 5 sales absolutely
tank because of these price increases?
Yes, they do.
Let's keep that.
Let's keep our switch.
The same price.
Eat it.
And like you mentioned, blessing.
Look for the next opportunity to go.
All right.
Well, let's try to cover some ground here.
How do we make some extra Pokemon to be now for sure?
What's the PlayStation quote that they made about what they got to do
there?
They're going to, they're going to focus on monetizing their existing, existing
player base.
And I think, I think any of these companies are looking at doing the same exact thing
based on that.
So even if it's not the software, it'll then be Nintendo online plus expansion pack
or whatever it is.
And I think that's one that's tough because I think that is, that is a, a cost that
people will go, actually, no, I don't want to pay this much for, for Nintendo online.
That's something I can sacrifice.
But I don't think people can sacrifice Pokemon and Mario Kart.
I've said this since day one, and I stand by it and Nintendo online is the best deal
of all of the online services, specifically now, it just by the day grows because they
just keep maybe not by the day, by the every three months, the grows of like, man, the
libraries are just undeniable.
Like the amount of games that you have access to, even with the expansion pack for the price
you're getting annually, it's kind of wild.
How to fix Nintendo?
Get rid of the borders on virtual console.
It's so ugly.
Obviously.
Oh, yeah.
Just give me the option to turn them off.
Oh, that'll like, the little bubble.
Or give, like, give some cool little designs, which I know is asking a lot from, we got
two themes.
See, that's the, that's the half of this episode that I think we could talk for ages
on is the pull point list of like, yeah, who those borders?
Give me more themes.
What happened to the themes?
Why more themes?
Athene.
What?
Because we have, no, we have black and white.
Black and white, man.
That's two different themes.
Like, no.
Yeah.
Give me, just give me one additional one is on the whole day for me.
I don't care about the themes.
I like my dark theme.
I'm fine.
Yeah.
So jump in and be with him on this one.
I agree.
And I think again, like, it's something I've talked about before really falling in love
with the Switch 2 and with the ecosystem, right?
And even afterwards now, like, I really appreciate that when I turn on my Switch, it's
like, here are the games.
Pick the one you want to play.
Let's go.
You know what I mean?
It's not about like turning on any of these things and being inundated with ads or this
or that.
I know they put ads on the front screen before I click all the way through it.
I'm not saying they're, you know, throwing money away, but I'm just saying, like, this
is a game machine.
I'm picking it up to do that.
We're PlayStation and Xbox.
I think it has so much scuttle butter.
Well, that's it.
I mean, we're talking, we're having two different, we're talking about dashboards period
and UI period because it's not, it's not an cool animated theme that is turning you off
when you turn on PlayStation and you see FIFA fucking, you know, this thing pre-ordering
out like the animated background could just be a black one and you would still have
those annoying things in front of you.
That's true.
Yeah.
To be clear for me, I don't care about themes.
They should have things like I do think it's ridiculous that they don't 10 years in to
the switch.
Right?
They got a vision.
They got a vision.
It's a game machine.
It's a toy.
But then why do they even have themes as an option?
Yeah.
Don't even option that.
Black or white.
I mean, you got what about a light red company that sells different colored joy cons.
No, no, I guess to not have themes is like it's so weird to me like they love that
customization thing.
They want to they're going to nickel and dime you on all those things.
I don't understand how whenever you buy a new game, it doesn't come with its own thing.
For me, it comes back to it being a toy, right?
Like, and I would not have to harp on themes forever because that was just a random thing
I'll start out.
But like, for me, that enhances the idea of like, I am playing around on my switch, right?
It is, oh, let me, let me put on the Mario pattern, that theme that they added here.
Like, I feel like there is more investment towards stuff like that to make the switch to
you feel more playful and alive, not in the, we're going to clutter the screen kind
of way.
But just in a, here's more ways to make this feel like your own.
I think it's a better.
You're still making a me.
I think it's a better investment than the more than the flowery, like, toys, the wonder
flower.
You know what I'm talking.
It's an intent.
I was I'm punding that thing across.
Going no, no more.
Yeah.
Yeah.
I have a, a, a big picture.
Can I stand or is it in this vein?
It is in the vein of, of themes.
I'm taking it a little far from it, but I mean, go for go time.
My whole thing is just, I think I, I, I think that, you know, talking about, ah, they
should have this and it should do this and they, they want to personalize it.
I think Nintendo doesn't want you to do that.
I think they want a switch to be a switch to be a switch.
That's, it's a thing.
It's, I see eighties and it looks just like mine.
I'm a gross switch.
And I understand we enjoy con colors and now we have the new ones that are coming with
the pastels or whatever.
But there's something that clearly is their vision for what this device is is that it
is that in the same way I would say what they think Nintendo is as an IP, what their
IP's are.
That's my thing.
Yeah.
I, I, I don't know if I agree with that, with that part because I mean, like the themes,
I don't think it should, I'm going to directly contribute myself with the picture I'm about
to make, but I don't think it should change the UI at all.
It's literally colors.
It's just like, I hear you.
I know.
I'm, I, I'm doing me wrong.
Who the fuck cares?
But I think, I think clearly Nintendo hasn't added that from switch one or two here because
they're like, no, that's not what a switch is.
Yeah.
But I should put the joy cons.
I think like does negate that entirely because like you look, the, right now I understand
the switch too.
I was very limited on joy cons, which is fucking bizarre, but that's probably just because
the tariffs and hardwares like so prohibitively expensive that they can't have 18 color
joy cons sitting on shelves right now, like they could during the switch one generation.
Right.
You want to go somewhere else, but do you want me to, I got something, I got a comment
here, but I'm not going to lose what I have.
I have a pitch.
Science dog official.
Super chat.
Science dog official.
Super chat and says Nintendo has a lot, let me try again, Nintendo has lost a lot of
their character of the year over the years is what I think it means in favor of following
strict brand guidelines, they need to loosen up and bring back the levity.
Not a fucking chance.
I mean, oh, should they do that?
That's a discussion for the table, but that's not going to happen as Nintendo has a runaway
success.
And what Mario is GameSpot, the Super Mario Galaxy movie exceeds $600 million globally is
now 2026 is biggest Hollywood movie.
I would love to see, I would love to hear more like as far as examples of like the levity
they got to get back to because are we talking about when they did the direct with the
Muppets or whatever, but they weren't literally Muppets.
They're just puppets.
Either way, like, are we talking about that or are we talking about something else because
he says IP.
So I mean, they're characters.
I think it's the games.
It's the new Super Mario Brothers, right?
It's okay.
We've seen this again and again and again and again.
We know what Mario looks like.
He'll never look different because this is how it looks.
And then we got wonder, which I do think is a sign of the levity.
Like, that's my thing.
I think between wonder in the Mario movie, even though the Mario movie isn't necessarily
the most beloved thing.
No, but I'm with you at the Mario movie that I think it is a direct, like, counterpoint
to what is being argued there where the Mario movie is them having fun and doing something
different with Mario and making them have a voice that's not Mario's voice and it looks
different and they're creating a world where it's like that's where the levity is.
Yeah.
And even though I hate Flawy, I think, I think Flawy is, that's name, no, that's a wonder
flower.
Is it just talking flower?
But that's not a name.
Give him a name.
Yeah, but they know what they're doing.
But yeah, I hate Flawy, but I think Flawy is kind of their answer too to like, oh, we,
all right.
How do we inject more?
I mean, the games is great though.
I don't even know you wonder.
Yeah, dude.
And I had so much care in Mario Tennessee sucked.
Yeah.
I don't like him in Mario Wonder.
I'm playing.
I bet it's about to beat Mario Wonder all by himself and I'm sitting there playing
a case with him and helping him.
Oh, what about this?
Just the fuck up flower?
No, man.
It's great.
But Mario Wonder, I've almost texted you so many times, Tim.
I'm like, yeah, this game is fucking awesome.
It's great.
I'm convinced he was their answer to we're about to have a voice acted Mario movie.
Like kids, people who are coming into Mario via this movie are going to expect voices
heard when they look at other parts of their feet.
I think that's why they added talking flower.
This is going to be a hot take for me.
Have Mario talk in the games.
Let Mario talk.
Let Peach talk.
Let all them talk.
Let's do it.
Yeah.
What do you want him to say?
Fuck.
There's a character science dog official wanted.
There's the edge.
That's what they want.
I think what's interesting about a lot of the super chats here is that people are talking
about how Nintendo fixes stuff and they are specifically talking about games.
Bandera sense says Nintendo needs to step up with sequels, i.e. Mario tennis.
If they want players to be excited for switch sequels, they need to do way more of them.
Then we have a whole bunch of people talking about Pokemon, right?
Wow, Alms says biggest fix needed is to take Pokemon from Game Freak.
nostalgia account says one way to fix Pokemon is by doing spin offs back to back again,
like the DS and Wii U area, area, area, area, especially without popular pokopias.
Ben Zanfar says my list is to make Pokemon higher quality and then he goes or they go
into a bunch of other stuff we can get to later jumping off a couple of those.
I feel like it's not so much do more sequels.
I think it's more that there is a what I would refer to as being seat here of Nintendo
games need to raise in quality and when we talk about the Mario sports games like they
need to be better, like they really, really, really do.
They need to have a bit more focus for what they're trying to achieve and not put modes
in that are going to be undercooked just to add more content and stuff.
I think that that really tracks the game.
I played that during my paternity break and you you slacked us and then this story mode
is offensive.
It is.
And like I understand the conversation of like, well, why are you judging that because like
the game is so good.
The tennis game is so good.
And it's like, what do you do in a game?
You play the game.
It's the most top.
There's like, but that's the thing.
That's a problem.
You need to solve Princess Peach's show time, the Yoshi games, most of them, like we'll see
next month with a mysterious book, but I'm getting, I don't want to jump that far down
that fight.
We know.
It's something different with this game, like they're like looking at it, like watching
all the, like they put out like three, five minute breakdowns of it of like what the game
actually is.
I'm like, Oh, this is different.
We haven't had this before.
Like this gameplay is different than the things that we've gotten before.
Whereas the last couple of Yoshi games have just been the same thing with a different
art style and different coat of paint, but it's the same gameplay.
There's something different here.
I'm concerned about it and I do think it's going to fall in the trap of what I'm talking
about.
Those games need to not be dumbed down for kids, Nintendo games.
Kids can play adults can play Mario wonders a great example.
They've done such a good job since I would say like the Mario 3D land era of coming up
with ways to add challenge, but then also add the to dookey, you know, like add these
to dookey, add these things that allow anybody to play games.
And if you have trouble with falling down the pits, there's the auto bounce thing.
You're invulnerable, so you're not getting hit like those little features, I think, really
go a long way in allowing kids to play the way they want to.
It's in big hands access.
It's indoctrinated band to Mario wonder, which is a game him and I enjoyed, but inevitably
we would run out of lives because he was falling down a hole and swimming to me, but I
didn't get to him quick enough, you know, whatever to bring his ghost back or bad father.
It's I know why I'm trying to fucking get the top of flagpole getting shit together.
So it was a stopper where he, like I'm going to go play Spider-Man, we just go play
Spider-Man.
Sure.
And now that they've added in that accessibility stuff with the switch to stuff, like he
is on it every chance he gets trying to get to Bowser and finish off Bowser.
But the arguments everyone's been making about the Mario Galaxy movie that kids deserve better
and like there's all these other better kids movies.
It's like I think it's even more, I'm going to use the word embarrassing that Nintendo is
putting out games that we know what Nintendo's capable of.
We know what these teams even making these games is capable of based on other games they've
made.
These games should be for everybody, not just for kids, and I'm not saying don't make
games just for kids, but I feel like we all know and they know, I know they know.
These games could be enjoyed by more people.
Sure.
If they just made a couple design choices differently and treated everything like it mattered
as much as Mario and Zelda, I don't, I'm not saying put the budget of that at the time
or whatever, but like they put so much great creativity in these things, but then they
make choices that I think dumb the experience down to make it lesser than for everybody.
Well said, Tim, Tim, I want to hear your pitch for what you would do for Nintendo, but
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And we're back, Tim, we waited so long to do this episode just for you.
What's your pitch you were talking about over there?
So again, this gets to a weird point where this isn't me trying to fix Nintendo.
I don't think Nintendo needs fixing.
This is me half looking at what I think is inevitably actually going to happen.
But then also, being like, if not, pay Nintendo, you should listen to this.
Got it.
Because this is happening whether you want it to or not.
Got it.
But for me personally to admit because of the person I am born in 1989, Nintendo fan
my entire life.
I'm scared about what you're.
Yeah.
He's going to say, yeah, it's a hardware.
No, no, no.
No, no, no.
This is just more just like, I think kind of those words that raising awareness of something
that like, I don't think people, not everybody actually knows.
And we have conversations about the industry all the time about the different spaces and
the console wars and all this.
And for 10 years, I was on shows and like debating like, you know, who's winning?
And it's like, they don't talk about it.
Even though it's like Nintendo sales are fucking dominating.
Nintendo been winning.
Critically, the games are doing way better, but it's like, it still feels like little
brother shit, right?
And I, who cares at the end of the day?
But it's still kind of like, I'm sitting here like, come on, guys, what are we fucking talking
about?
Yeah.
But what's happening is we always talk about the glory days of PlayStation, the PSX,
that era where everything was going great and there was a sense of community, right?
PlayStation was a brand that people were fans of and trophies and PSN.
There was excitement.
There was like PlayStation ethos and we see the nostalgia for PlayStation with the sacred
symbols and with the PS1 startup sounds and PS2 and PS3, it's like PlayStation means
a lot to people, right?
And then on the Xbox side, it's like, we got a different sense of community with a lot
of the leadership and a lot of the ways that they would be direct to consumer and talking
a lot more openly in the podcast, which created lifelong bands like Mike and like that type
of sense of community.
Nintendo is different because from day one, it's nostalgia based and it's very community
focused in the sense that they have die hard fans of these toys.
People love Nintendo.
Nintendo is people's personalities and lives in a way that is not like PlayStation and Xbox.
It is different.
And the number one sign of that is YouTube.
There are not Xbox YouTubers and PlayStation YouTubers in the way that there are Nintendo
YouTubers and the way Nintendo YouTubers make content, whether it's retro or talking
about the things that are coming out right now.
There is a love and a passion and a just cult-like situation going on that they have communities
within themselves, but it's also all part of one giant community.
You will never, till the end of time, not be able to turn on YouTube and search for Nintendo
stuff and not get a video essay about Mario 64 every single week for the rest of time.
Nothing else is like that, you know what I mean?
And that same channel will then upload a very similar thing for Pocopia when it comes
out.
There's a different sense of community and ecosystem that Nintendo has that no one else
does.
So that's kind of my starting place.
Okay.
So what next?
Yeah.
For all the people sitting at this table, to some extent, we grew up with Super Nintendo
N64 GameCube, Game Boy Color, Game Boy Advance, all of that.
We are firmly, and we've been moving here, but we are firmly in the Wii U DS 3DS era of
nostalgia.
And the kids that are now making video essays about Mario 64 that played it for the very
first time, right?
Yeah.
They are nostalgic for the DS era, for the weirdness of that.
Okay.
I think Nintendo, Nintendo Switch Online, they showed it with the virtual boy, they are willing
to do weird hardware, put out a second screen, sell a second screen, they can attach to
the top USB, put the DS games on the library that will excite people like no other.
On top of that, this goes back to the themes conversation, lean into the nostalgia in a
crazy way, let these people make the UI look totally different, make it look like the
me plaza from Wii U, like lean into all that weird fucking shit because that's what's
going to get people so enamored and in love with this thing where it's like, yeah, they're
still waiting for the new Mario game, the New Zelda, and hopefully the weirder offshoot
games and all that stuff, but like the sense of community that Nintendo has, I think they
have so much untapped potential right now because if you go on YouTube, there's a generation
you can call them Z, you can call them Alpha, you can call them Z-A, I don't care what it
is, right?
There's this trend right now, everyone being like, let's go back to analog, man, things
aren't good anymore.
Oh, I'm going to use a CD player, I'm going to watch Blue Rays, like all of that shit,
right?
They're all saying it.
They're all saying it.
I'm going to move theaters more than everybody else.
That's what they're saying.
Yeah.
That's what they're saying.
And so cool, if that's all happening, it's like what's going on?
People are trying to buy 3DS's, 3DS prices are skyrocketing on eBay right now because
everyone's going to that Nintendo, just beat them to the punch, do it yourselves, do it
yourself.
I love that.
That's really smart.
Yeah, I like that a lot.
I mean, yeah, we had a big discussion about this on Games Daily, me and Mike are talking
about just the fact that you still have me's and the fact that it is still like, you
can customize it.
You can still do all that shit, just like I'm doing here in, in, uh, Tobi Bouchy
life.
And, and anytime I turn on and play an old game with Ray on stream, whether we're playing
an old Gears game and you have to boot into the old virtualized Xbox 360 dashboard.
I see my little player avatar that I created with my N7 costume.
And there was just, there's, there's such a, there's such a sense of like this is my home.
This is the thing that I have created.
And to not have a street pass with a portable console like this, I think it's just like,
it's such a miss.
It came up with you and me right in the review of Tomodachi, right, where it's like, they're
in sight of some great stuff, but they just fall short with this game.
And yeah, the idea we're making these and you and me can share our knees together, but
I can't set it up.
This is my default me.
I'm putting it in sleep mode and when I walk around packs or the mall or whatever, I'm
sharing with everybody else and bringing them to my island, nor can we do it wireless through
the internet and email each other our knees.
It's like, there's so many little things where it's back to this question a little bit
or the super chat about losing the personality or bringing that back like that falls into
that camp, which makes me think they wouldn't do it to him, not the double screen thing that
I definitely believe.
Also, would you ever think of something of like something some kind of controller just
to turn it on its side?
Yeah.
Oh, yeah.
I mean, there's so many options that they they can figure out like I think again, one
of the bigger misses of the switch to thus far that like now in hindsight, I'm more
upset about than I thought I ever could be is that the C button is game chat.
That sucks.
And the only time I hit it is when I accidentally hit it, yeah, I got it in my mouth trying
to fucking put it on.
This isn't just a button.
This is more of like an entire thought process of what the design of this product is,
but it should have been a cast button.
It should have had the tech in the system, which it does not have.
So we cannot do this to be able to connect to the TV via the dock.
So we can do dual screen things with a switch and the TV, but we can't like the Wii U,
but we can't do that.
So that is a huge, huge missed opportunity real quick on the end of all that point.
Please, please, please.
I want to give two shout outs because I, it's been a long time since I've found new YouTube
creators that I'm like, oh, wow, I watch every single video you put out, even if I'm not
that interested in the topic.
And there's two people that like I would qualify as the very least in the realm of Nintendo
YouTuber that are very different from each other.
Straw Hat, Midas, this young kid that just makes awesome videos and he's, it feels like
experiencing a lot of these Nintendo classics for the first time.
And I think he does a really good job.
A lot of it is very like 2010 style Nintendo YouTuber where he has that cadence.
He has a lot of what you would expect from it, but he does like the Scott the Was.
You know, but I love it, man.
I like every time I watch something, I'm like, I'm getting a fresh perspective on things
that I really, really love.
And I end up just watching all these videos, put it on them on.
I really enjoy it.
He puts things out of the great cadence.
And the other one is get Sammy started on him hopes, I hope so, Isaac OS is the other
one.
Very different.
This is a cool kid, man.
I don't know how he might be like 23 or some shit, but like he's, he has cool tattoos.
He has cool hair.
I'm like, Joseph, but he's so cool.
And he just like goes into all this like he really is the like guy that's dream us for
turn.
Offline gaming.
Exactly.
He's dreaming of this.
The 3DS past, you know what I mean?
But he makes really, really cool content, reminds me a little bit more of the, the straw
hat, this is more Scott the Was.
This guy a little bit more naked, Jakey.
Okay.
Yeah.
I like that.
Really quick.
I just want to shout out a great New Yorker or a pinion piece that came out this morning talking
about our longing for inconvenience and going back to this.
I highly recommend people check it out for a second, you're going to shout out a great
New Yorker.
I always shout out a great New Yorker.
He was a great reporter.
There's a lot of superchats to delve into.
Let me finish off, Xanfair who had said make Pokemon higher quality.
Right.
But then take your time topping smash ultimate, bring back classic 3DS elder along side
open world and revive dead franchises.
Let's take that dead franchise as a move of the Mr. Pearson who also super chats and says
there's so many IPs they can bring back that would be loved by everyone, new fire
emblem great.
Star Fox great, but there's more that can come back. Tim, do you think they need to expand that focus?
Yes. Also, Star Fox is one of those franchises. Star Fox is the one that needs.
I said this for as long as I've been in front of a microphone. In fact, I think that
on the first episode of Gamescast, I was probably talking about how we need to fix Star Fox.
And I fingers crossed all the podium everything like this is I think this is their biggest shot at
it, especially coming off of the movie. Yeah. But I everything that we're hearing from these
rumors sounds great, specifically the the game's very funny. The writing's very fun. Oh, nice.
That's that's the rumor. It's a classic style of our Star Fox game with really funny writing.
I'm like, that's what we need because I'm at the point of this where you know, Star Fox meant
so much to me as a kid. And I think the overall gameplay of Star Fox falls in line with
vehicle combat twisted metal type games where it's I just don't know if that's a genre I want anymore.
And I remember getting super stoked for Star Wars. The one where it's the multiplayer game with all of the
out of ammo front. Are you talking about squad? Squadrons. Yeah. Squad.
Remember the more recent one from like 2021. Yeah. Sim. Simmy. Yeah. And getting super excited about
that and going, wow, this, this sounds awesome. There's different like classes and you can
bigger ship. They're slower. The smaller ones are faster. They do more damage or whatever.
And it came out. I went, I just don't really. This is I thought I wanted this and I don't really want
to. And that's my fear with Star Fox. Now on the flip side of that. I did a lot of star fighting
in Starfield. And I enjoyed that. But a lot of that was the ownership of this is the ship that I
love like taking. That's my thing that I took in there. So, but if you, I mean, I based on the
hype of Star Fox from that movie where I was like, he's the coolest thing in this movie.
If you were to drop in and be like, we are giving you a funny action adventure. You're in the ship.
You're doing it. It's fast battles in this that the other amateurs. I'm assuming on the ground
stuff we're running. I'm like, that's awesome. I'll put that on by my time. I could literally
talk about this for way too long. So I'll try to keep this short. You're so right. The biggest
problem is an on rail shooter in that is designed around replayability coming out in 2020.
It's not going to save Star Fox like that sucks for me because I love that. But it just isn't the case.
I do think that Star Fox had its best identity at Star Fox 64. And then since then has
really kind of failed. Even when it was good, Star Fox adventures, which was made by Rare,
a Zelda-like game, like it was just good. It wasn't great. And then Star Fox Assault, which was made
by. Who was it? Panty Namco. I think so. Um, where one third of the game was the on rail shooters.
And then one third of the game was in the tank and one third of the game was on foot shooting.
Those flatter two things sucked gameplay wise, story wise, fucking awesome. All they need to do is
Star Fox Assault, but make all three parts good. And then we have a win. But I'd rather just not have
a little tank segment. I would love to just, you know, you get, you get a little hub world Tim.
And sometimes you get contracts about a bounty out there in the whatever system. And it's like,
it's getting the ship. Let's get in the R wing. R wings is so fucking sick, man.
Sickest thing in the world. My pitch for what I went out of it. And this might be more appropriate
for maybe any developer that's making a Star Fox like game. I want to rogue like, I feel like
the Star Fox formula could work so well for those run based. Let me upgrade here. Let me,
you know, go here and then you die and then start to run over again. I feel like Star Fox kind of
is kind of tailored made for it. I don't know if I want Nintendo to make that for Star Fox literally,
but I think that type of game would be very fun. My counterpoint to that is that the thing that I
think is most important about nailing with Star Fox is the story and set pieces. Yeah. It's
which is I think is directly contradicting a rogue like, you know what I mean? Unless you make
build down the story like a Hades or something, but that's a big bad idea. Yeah, but like,
that's pretty cool. Got a hit. Maybe those are the walking segments zero walking around your,
with your squad. But also the revived dead franchise is in this. I think it's funny because like,
this is clearly not a dead franchise. In fact, it's the opposite. But I really want us all to focus
on the fact that Kirby and the forgotten land happened where it's like so good. We were another
Kirby, another Kirby, another Kirby, another Kirby. And then all of a sudden, there's this
amazing game that changes the way we think about so good. So if Kirby shows up and intended
or act for at least a moment, we're like, is this going to be good? Yeah. And that happened with
Fire Emblem. Like I feel like whether they're dead franchises or existing franchises,
all that takes his little reinvention and all of a sudden, it's an Nintendo game in like all caps
premium, you know, I'll tell you what's going to be a sleeper hit this year in terms of ratings.
I feel that one as well. VT6 might be pretty good. Splatoon Raiders. Oh, that's it, dude. That's
it. I am so pumped for this video game because anytime I always enjoy their single player offerings
whenever we are in the Splatoon world, but it's you could tell it's like, not that it's half baked
because it's still enjoyable, but you're like, wow, if you put your all into a Splatoon campaign,
and even like that roguelite mode was more fun than it should have been. It's happened, right?
Yeah. No, no, no, no, the much later update. You know, where you're actually like getting power
ups and now this one, you know, your ammo explodes or whatever the hell. I am, I'm so pumped to see
all right. Now you have all of your thinking power into just story stuff. How cool and creative
can we make these levels? I'm really pumped for Splatoon Raiders. I think it's going to be a sleeper
hit. I agree. And I think that it's going to be the type of thing that changes the conversation
around Splatoon from being like, oh, it's really big in the esports side of Japan to being like,
oh, Splatoon is a major Nintendo franchise from a single player perspective, and I care about it.
Yeah. Like I said, so many super chats coming through. Of course, a while, while I'm says,
shout out to the cast McDonald's book, Super Nintendo. Yes, of course, Kez has been through to talk.
I love it. I read it. Had a great time with it. Really, if you care about the history of Nintendo,
what I think separates them from your kind of parts, some great stuff in there for reading it with
my ears, you know, Aaron Limes is my pitch, F zero. I don't want to run around as Captain Falcon
or whatever. I like my racing games is racing games. I just want to do one already. It's the
world ready for that, Tim. Yeah, I think they are. But again, we need to be very conscious about
what the budget of that looks like and all that. Like I buried if you bring up F zero GX, like that's
to me. It's like that game is so good. My problem is I don't know that they can make an F zero
better than that. Like that, it's so fantastic. Like that game is the fastest looking game I've
ever seen and came out in 2002. But it really nailed what's going on. And it's available on the
GameCube online. That's such like a 90s TV commercial thing to say. This is the fastest game
I've ever seen. It really is though. It's like it's absolutely just a kid with his hair like
on fire. Uncle, that's right. And it says the Mario Kart bundle is 899, 99 Canadian. I had a
controller and I'm paying over $1,000 Canadian. Most Nintendo games here cost 120. That's a pricey toy.
Yeah, you're talking about the you have free health care, man. You kind of
if I break my leg. You're done. That's it. I mean, you're back. Yeah, that shit sucks. And it's
always the reality. I think I think blessing talked about his sort of sticker shock with somebody
recently bringing up the price of a game. But they were talking about Canadian. Yeah, they're talking
about I got a text from a friend that was like a copy is $100 and I was like, what? I was like,
you can't just say that. Yeah, and they're wrong. That was the Canadian price. So sorry, Canada.
It sucks. And I mean, like that's across the board. No, in terms of what you're seeing on the
other platforms as well. Like all of our toys are expensive right now. And that sucks. Yeah,
it does suck. And not to defend it, but just the reality of it. It's like, well, that is the
cost of Nintendo finally being at some level of parity with the other consoles.
Well, so I want to get in here. Tim, this is a very specific one from Starry Fox. Tim,
have you found any Joy-Con replacements or accessories? I just got my Nikes Hyperion 3 and
love them. Uh, no, I haven't. I actually really love the Joy-Con 2s. They're like just big
enough that to me, the tradeoff of how portable this thing is makes up for the fact that yes,
of course, I would prefer bigger handles and buttons in this vein. Of course, Dante writes in
this as easiest mix, Joy-Con 2 Pro. I need a real D pad and handheld node. I'd happily pay
money for this more arrogant, ergonomic, ergonomic on the back buttons would be nice too.
And then let's do our final one right here. Uh, Gynther says the way to fix Nintendo is to keep
wishing for a Mario 64 remake after an Ocarina of Time remake. Yeah, man. I don't want a Mario 64
remake. And this is me being selfish because I'm going to cry when they do Ocarina of Time
remake. If that's real and it's awesome and I'll fucking lose it. That's my Zelda game, right?
But I'm excited for the next 3D Mario, but I want it to be go make what do you want it? What do
you got? Don't try to remake 64. Well, the only reason I don't want a Mario 64 remake is that
the the emulators already did it better than ever. Project 64, render 96, um, on a not project
64. That's the emulator. Render 96 is the dream Mario 64 remake. They've done every single
thing you possibly want from a actual remake of that game. I want a retake at Mario 64.
Oh, like same castle, add more paintings, more stars in those paintings. Like that, that'd be my dream.
After beating Galaxy 2 recently for the first time, all I want is a Galaxy 3. I mean, yeah,
like it God damn that I'm halfway. I was happy to do that game. I was like, this is my favorite,
this is probably my favorite Mario of all time. And now is it. What a game. Hell yeah.
Well, everybody, that's how we'd fixed Nintendo. But what about you? Let us know in the comments
below. Of course, and always feel free to yell. Let's move we're live on twitch.tv slash
kind of funny games, YouTube.com slash kind of funny games podcast services around the globe.
Remember, we're all about live talk shows, which means the show isn't over here. Andy and I are
jumping in to more tomodachi life, living the dream to see who else he's created. Do you make it
me right now? I am. Yeah. And I'm kind of on some grace of the beard love that. Thank you very
much. Yes. Yes. Don't let me get away. Of course, you can watch that later on YouTube.com slash
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Kinda Funny Gamescast: Video Game Podcast
